Mobs Redo API by TenPlus1
an API required for the mobs
A collection by wolfkin
mods I use in my make your own minecraft out of Mine Test Game
an API required for the mobs
The basic game
from what i can tell it adds some generic sound effects. splasying near water, crowing in the woods etc.
Adds bone and bonemeal giving the ability to quickly grow plants and saplings.
Adds coloured wood, glass and stone blocks.
Animates the character
Make charcoal from trees and use this as fuel
Advanced player skin customization
Adds many plants and food to Minetest
Carry nodes/blocks with inventories without breaking them.
Makes the apple snatcher from Wuzzy's tutorial game available as a standalone item.
Allows you to just zoom at any time
Craft and break lucky blocks to give something good, bad or painful :)
Adds digital circuitry, including wires, buttons, lights, and even programmable controllers.
Adds farm animals.
Adds simple NPC and Trader.
Sky Mobs for Mobs Redo
Water Mobs for Mobs Redo
Multipurpose Minetest Modding Library
A background music backend
player_monoids is a library for managing global player state, such as physicsoverrides or player visual size.
Gives mod makers a set of functions to safely apply player physics overrides.
Custom player skins manager with support for 1.0 and 1.8er skins and inventory skins selector
Provides a universal API for handling different mods that provide a stamina bar
A mod to make sneaking visible. The player gets smaller on sneak and the viewpoint is lower.
Adds an API to allow players to vote
See the items other players are holding
Adds shining for wielded and dropped items
Adds bow and arrows with API.