A Game by 1248

Thanks to:
NightmareLP for building a mod
et77 for great ideas
wuschel1912 for testing
jumali for testing
Verlo for language improvements
Skamiz Kazzarch for warning fixes

Info:
54 achievements to earn, 18 differend monsters to hunt,
6 animals to tame, 58 differend mods, 15 new ores,
more than 100 skins, 10 new craft types, 8 xp types, up 
to 8 very big bagpacks, a huge inventory, and many 
tools with cool functions. Craft keys, colect xp, craft 
battleaxes, armor, guns and lots more. And this in only 
one Game.

License:
See README.txt in each mod for more information
Every code written by me is LGPLv2.1

Mod Notes:
bones:          removed
mtg_craftguide: changed in several places
creative:       removed nodes, craftitems and tools tab
                renamed All tab to Creative
3d_armor:       changed in several places
awards:         changed in several places
skins:          changed in several places
mobs:           changed in several places (see init.lua)
bags:           changed in several places
xray:           changed in several places
mobs_sky:       removed all spawn 
                set butterfly_mod to false
mobs_water:     removed all spawn 
                removed fish as food
technic:        removed basic_materials depedency
                removed sulfur material and rubber tree spawn
                moved mining drill/laser to tutorial mod
pipeworks:      removed basic_materials depedency
pep:            changed minetest.dig_node to minetest.remove_node
                added no_destroy function
mesecons:       nothing changed
playereffects:  nothing changed
moreores:       nothing changed
travelnet:      nothing changed
fakelib:        nothing changed
xcompat:        nothing changed
