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API / Library 7 Building 2 Creative 1 Decorative 1 Developer Tools 1 Environment / Weather 1 HUD 1 Inventory 1 Machines / Electronics 1 Storage 1 Survival 1 Tools / Weapons / Armor 2 World Maintenance and Tools 1
  • Tools Using the Node Damage and Repair System
    Noodlemire

    Overrides pre-existing tools to make them cause persistent node damage.

  • Placeable Buckets for Catching Rainwater
    Noodlemire

    Allows empty buckets to be placed as nodes in order to collect rainwater.

  • Node Damage
    Noodlemire

    Enables nodes to be partially damaged, and to be repaired afterwards.

  • Template to Easily Make Fancy Voxelized Models
    Noodlemire

    Provides voxelmodel.obj, a model designed to be shaped by changing its texture, in order to easily create fancy voxelized models.

  • Entity Control Function Library
    Noodlemire

    Adds functions to override and unregister entities.

  • Complete and Total Lua-Only Inventory Rewrite
    Noodlemire

    Creates a completely custom inventory system, which doesn't rely at all on any of the usual UserData objects.

  • Smart Vector Table
    Noodlemire

    API that adds a way to create tables indexed by 3D Vectors.

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