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API Nodestages
AliasAlreadyTakenAn API for nodestages, which convert into other nodes
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Breasy
Bas080A mod that will tell you what the wind is like at a position.
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HUD Timers
LMDA lightweight library for adding hud timers.
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Cave Generator
NoordstarA custom cave generator engine
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Unified API for in-game currency
1F616EMOUnified API for currency management
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Combine Slabs
X-DEAllows you combine slabs
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Basic Ownership
sorcerykidAn efficient and flexible node-based protection scheme for multiplayer worlds
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Formspec Library
LMDFormspec string builder & event handler callbacks
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Held Item Models & Animations API
TomConA powerful API adding in an easy system to integrate full 3d models when holding items.
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Moblib
LMDLow-level high-performance entity library
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Xmaps
erleAdds map items that show terrain in HUD
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Splooshy Bombs API
eklAPI for block-flinging bombs
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player attributes
fluxionaryAPI for defining abstract, compositional player attributes
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TPH's Notenodes
TPHProvides musically charged nodes for playing music - unique instruments + options
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Object UUIDs
Silver SandstoneAssigns a persistent UUID to every object.
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Attributes Effects
SFENCEProvides API for various effects over attributes of players/mobs
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Kill Log
WuzzyAllows mods to display the recent player kills, deaths and other game events
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Giad
eklWIP Library for creating walking vehicles
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Libox
frogTheSecondA sandboxing library
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CoreAnim
SpacingBat3Interpolated animation modpack, using Luanti 5.9+ API with backwards compatible syntax.
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persistent_monoids
fluxionaryplayer_monoids that persist between player sessions and server restarts/crashes.
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GetName
kevinsAdds an API and tool to generate random names for NPCs, mobs, and places.
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Item Help
WuzzyAdds automatically generated help texts for items.
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Mobs Effects
SFENCEProvides predefined attribute effects without apply logic for mobs based on Mobs Redo API, modifying movement, combat, and behavior attributes
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Common Mob Interface
ByakurenA standard modding interface for interacting with mobs
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Hitboxes Library
SFENCEProvide functions for specify and recognize hit areas on entities/players.
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Pillars
citorvaAdd a lot of pillars for fun.
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Mesecons Stealthnode
ClydeRegister your own Ghoststones.
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Journal
theFoxDo you want to add story to your game? Make your protagonist write notes into his Journal.
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The Mob API
TX_MinerProvides a simple API for mobs
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TPH's Doors API Redo
TPH(INTENDED FOR DEVELOPERS) Attempts to ease and better simplify door mechanics + registration
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afk_api
fluxionaryan API for registering events which trigger when a player goes AFK or comes back from AFK.
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ReSpec
ZenonSethEasy and Versatile Formspec Creation based on ConstraintLayout
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Player Visibility Api
erovEasily manage player visibility in a similar way to area protection
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Simple Models
AntumDelugeVery simple models.
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Weapons API
StixAdds an API to easily register custom weapons
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NucleoTest
DarkXWolf17Battle Royale-like game. Provides an API and a reference implementation. Highly radioactive. Work in progress.
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status effects
fluxionaryapi for defining player status effects
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Inventory Change Callback
luarocksProvide a global callback for handling player inventory changes.
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Nodecore Mod Resource Library
Winter94Resources to be used for NC Content