API Nodestages
AliasAlreadyTaken
An API for nodestages, which convert into other nodes
Reviews: None yet
Common Mob Interface
Byakuren
A standard modding interface for interacting with mobs
Reviews: None yet
House Windows
DiamondPlane
Adds windows for your house
Reviews: None yet
Matrix Math Library
entuland
A wrapper around the Lua Matrix library to make it available to other mods
Reviews: None yet
Library Mount
Panquesito7
API Framework for mounting objects.
Reviews: None yet
Armor Monoid
Byakuren
A player_monoids monoid for armor
Reviews: None yet
Moblib
LMD
Low-level high-performance entity library
Reviews: None yet
Documentation System
Wuzzy
A simple in-game documentation system which enables mods to add help entries based on templates.
Reviews: None yet
Basic Ownership
sorcerykid
An efficient and flexible node-based protection scheme for multiplayer worlds
Reviews: None yet
Held Item Models & Animations API
TomCon
A powerful API adding in an easy system to integrate full 3d models when holding items.
Reviews: None yet
GetName
kevins
Adds an API and tool to generate random names for NPCs, mobs, and places.
Reviews: None yet
Cartographer
Hugues Ross
A mapmaking API. Needs additional mods to function.
Reviews: None yet
Pillars
citorva
Add a lot of pillars for fun.
Reviews: None yet
CoreAnim
SpacingBat3
Interpolated animation modpack, using Luanti 5.9+ API with backwards compatible syntax.
Reviews: None yet
Formspec Library
LMD
Formspec string builder & event handler callbacks
Reviews: None yet
Giad
ekl
WIP Library for creating walking vehicles
Reviews: None yet
Lockout
ApolloX
Late-stage Security for Servers
Reviews: None yet
Unified API for in-game currency
1F616EMO
Unified API for currency management
Reviews: None yet
Combine Slabs
X-DE
Allows you combine slabs
Reviews: None yet
Xmaps
erle
Adds map items that show terrain in HUD
Reviews: +1 / 0 / -1
Attributes Effects
SFENCE
Provides API for various effects over attributes of players/mobs
Reviews: None yet
Mobs Effects
SFENCE
Provides predefined attribute effects without apply logic for mobs based on Mobs Redo API, modifying movement, combat, and behavior attributes
Reviews: None yet
Scripted World Editor
Neuromancer
API that allows you pass in scripting tables to fill a series of shapes of different sizes with different nodes
Reviews: None yet
TPH's Notenodes
TPH
Provides musically charged nodes for playing music - unique instruments + options
Reviews: None yet
Object UUIDs
Silver Sandstone
Assigns a persistent UUID to every object.
Reviews: None yet
Template to Easily Make Fancy Voxelized Models
Noodlemire
Provides voxelmodel.obj, a model designed to be shaped by changing its texture, in order to easily create fancy voxelized models.
Reviews: None yet
Breasy
Bas080
A mod that will tell you what the wind is like at a position.
Reviews: None yet
Central Message
Wuzzy
Simple API to show messages to the center of the screen to players.
Reviews: None yet
VizLib
OgelGames
Visulization Library
Reviews: None yet
Item Help
Wuzzy
Adds automatically generated help texts for items.
Reviews: None yet
Kill Log
Wuzzy
Allows mods to display the recent player kills, deaths and other game events
Reviews: None yet
Journal
theFox
Do you want to add story to your game? Make your protagonist write notes into his Journal.
Reviews: None yet
TPH's Doors API Redo
TPH
(INTENDED FOR DEVELOPERS) Attempts to ease and better simplify door mechanics + registration
Reviews: None yet
Splooshy Bombs API
ekl
API for block-flinging bombs
Reviews: None yet
flinv
Luke
API to add new inventory tabs which work across different inventory mods
Reviews: None yet
Dialogs
1F616EMO
Dialogs with options
Reviews: None yet
Hitboxes Library
SFENCE
Provide functions for specify and recognize hit areas on entities/players.
Reviews: None yet
Discrete Player API
Hypernoot
A library for games which attaches players to node grid
Reviews: None yet
Interchangeable Hands
octacian
Demonstration of Luanti's capability to dynamically change the player hand.
Reviews: None yet
Player Visibility Api
erov
Easily manage player visibility in a similar way to area protection
Reviews: None yet