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ReSpec
ZenonSethEasy and Versatile Formspec Creation based on ConstraintLayout
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Item Help
WuzzyAdds automatically generated help texts for items.
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Simple Models
AntumDelugeVery simple models.
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Mesecons Stealthnode
ClydeRegister your own Ghoststones.
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persistent_monoids
fluxionaryplayer_monoids that persist between player sessions and server restarts/crashes.
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NodeCore Crystals
Winter94Adds various crystal types to Nodecore
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Entity Control Function Library
NoodlemireAdds functions to override and unregister entities.
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flinv
LukeAPI to add new inventory tabs which work across different inventory mods
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Players Effects
SFENCEProvides predefined attribute effects for players ncluding movement, vision, and brain concussion effects. Apply logic is not included.
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Keyevent
DSAdds an event for when player presses a key.
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TPH's Doors API Redo
TPH(INTENDED FOR DEVELOPERS) Attempts to ease and better simplify door mechanics + registration
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Minetest HTTP API QoS control queue
SXImprove quality of important HTTP requests by grouping requests into service quality buckets.
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Nodecore Mod Resource Library
Winter94Resources to be used for NC Content
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hand_monoid
fluxionaryplayer monoid for controlling the look and abilities of the player's hand.
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The Mob API
TX_MinerProvides a simple API for mobs
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Template to Easily Make Fancy Voxelized Models
NoodlemireProvides voxelmodel.obj, a model designed to be shaped by changing its texture, in order to easily create fancy voxelized models.
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Minetest Systemd (API)
Piezo_Debugging utility and compatibility tools for server owners and/or modpack creators
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Doclib
joe7575A library to generate ingame manuals based on markdown files.
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Mobs Effects
SFENCEProvides predefined attribute effects without apply logic for mobs based on Mobs Redo API, modifying movement, combat, and behavior attributes
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NodeCore Staybs API
Winter94Movement parameters for various 'staybs'
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Inventory Change Callback
luarocksProvide a global callback for handling player inventory changes.
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Archipelago Library
Warr1024Archipelago multi-world randomizer integration library
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status effects
fluxionaryapi for defining player status effects
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Minetest Teams
pl608simple multiplayer team system
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Tasks Framework
AntumDelugeFramework for adding tasks & quests.
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Chatcommand Library
LMDLibrary for registering chatcommands.
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Function Delayer
Hybrid DogAllows executing functions after a delay to reduce possible lag (EDD scheduler?)
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YAML Config File Library
snowyuLoad or Save YAML config file
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Unified Stamina API
TestificateModsProvides a universal API for handling different mods that provide a stamina bar
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Vision Lib
mt-modsCommon library for PolySaken's mods.
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Node Damage
NoodlemireEnables nodes to be partially damaged, and to be repaired afterwards.
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Table Goodies
benrob0329A small package for extra (can't live without) functions for working with tables.
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action queues
fluxionaryprovides an API for queuing things for batch processing w/ various ways to specify the batch "size".
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Persistent Effects
epCodeAn API for creating persistent effects for any object. eg. damage a player or entity over time. (like poison)
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Archaeology
SkyBuilder1717Adds an looting and API in archaeologing
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Weapons API
StixAdds an API to easily register custom weapons
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SmartFS
rubenwardyA library to allow mods to make Formspecs, a form of GUI, easily.
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Fbt Core
ForburntA set of utils for other fbt_* mods
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Cid Music Player
eklPlays music
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CSMT Bots (Obsolete)
LogikíAdd bots to your game for training