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Mobs Effects
SFENCEProvides predefined attribute effects without apply logic for mobs based on Mobs Redo API, modifying movement, combat, and behavior attributes
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flinv
LukeAPI to add new inventory tabs which work across different inventory mods
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Level API
HypernootA library for games to load levels defined as schematics
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Lockout
ApolloXLate-stage Security for Servers
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Phonics Library
NeuromancerProvides a library for creating Phonics (Learn how to read) mods in different languages.
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Keyevent
DSAdds an event for when player presses a key.
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Hitboxes Library
SFENCEProvide functions for specify and recognize hit areas on entities/players.
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Ediblestuff API
lazerbeak12345A unified API for making items, tools and armor edible. Eat armor while wearing it!
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Weapons API
StixAdds an API to easily register custom weapons
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More Triggers
SkyBuilder1717Adds more triggers for Awards
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TPH's Doors API Redo
TPH(INTENDED FOR DEVELOPERS) Attempts to ease and better simplify door mechanics + registration
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Debugging Console
sorcerykidProvides an in-game HUD to easily monitor debug output
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Isogen
BuckarooBanzaiGenerate isometric images from ingame builds
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Player Settings
1F616EMOPlayer-specific settings
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deploader
LuantistDorkSimple mod API that automates dependency-specific behaviour using a folder-heavy approach.
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Advanced Rangefinder
sorcerykidExtends the API with search capabilities for entities
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Wield Events
mt-modsEvents for wield item switching
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Echo
1F616EMOIn-game notification system
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Players Effects
SFENCEProvides predefined attribute effects for players ncluding movement, vision, and brain concussion effects. Apply logic is not included.
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more_player_monoids
fluxionarymore player monoids
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Old Wizard Font
PyrolloOldWizard font for Font API
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Face Objects
1F616EMOCalculate the facing of objects
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action queues
fluxionaryprovides an API for queuing things for batch processing w/ various ways to specify the batch "size".
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Function Delayer
Hybrid DogAllows executing functions after a delay to reduce possible lag (EDD scheduler?)
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monster_api_gb
Giga_Madd an api to create bosses
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Extended Protection
1F616EMOExtended interaction restriction rule
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LCD Font
NazalassaA simple font for font_api
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Advanced Fight Library
SFENCELibrary for implementing advanced combat systems with hitbox-based damage and body part health tracking
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Item Holders
Jose_ManuelS18Adds 'Item Holders', blocks that hold your items in display, also provides a API.
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Scripted World Editor
NeuromancerAPI that allows you pass in scripting tables to fill a series of shapes of different sizes with different nodes
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Position listeners library
karamelPlayers' position observing library
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Archipelago Library
Warr1024Archipelago multi-world randomizer integration library
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Promise Stuff
jwmhjwmhA promise library
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Japanese Name
Logikítransform your player name to japaNESE (joke)
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Quest Framework
TeTpaAkaSimple framework to define quests.
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Callbacks API
ANANDcallbacks_api is a framework for registering callbacks if the callback registration function exists, else returns gracefully.
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Timed World Modifiers library
karamelEnvironmental ABM that could be triggered on a very wide range of nodes but only a few at a time.
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SmartFS
rubenwardyA library to allow mods to make Formspecs, a form of GUI, easily.
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Chunk Version
SumiStores the numerical version a chunk was generated, so that other mods may query this.
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Node Updates
SumiTells nodes when they are updated by neighbors being dug or placed, plus extra features. Last breaking change: 2025-09-10