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Mapsync
BuckarooBanzaiSynchronize the ingame map with a lua-backend
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node entity queue
fluxionarya queue for spreading out the generation of node entities over multiple server steps (smartshops, signs, itemframes, etc).
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Item Holders
Jose_ManuelS18Adds 'Item Holders', blocks that hold your items in display, also provides a API.
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Giad
eklWIP Library for creating walking vehicles
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Babelfish Redo
1F616EMOTranslate chat messages into other languages
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More Triggers
SkyBuilder1717Adds more triggers for Awards
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Simple Models
AntumDelugeVery simple models.
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Advanced Forceload
Kimapra better forceloading API
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Entity Control Function Library
NoodlemireAdds functions to override and unregister entities.
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NodeCore Crystals
Winter94Adds various crystal types to Nodecore
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Noriel Sylvire's Minerals Core Modpack
Noriel_SylvireAn API for automatically registering recipes, nodes and ore generation.
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Advanced Rangefinder
sorcerykidExtends the API with search capabilities for entities
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More vector helpers
Hybrid DogAdds more vector functions.
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Lockout
ApolloXLate-stage Security for Servers
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ReSpec
ZenonSethEasy and Versatile Formspec Creation based on ConstraintLayout
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Antigrief
sorcerykidAn API for validating node and item placement via a simple callback mechanism.
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Smart Chat
ClydeA new, lightweight, simple and modular Chatsystem
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Persistent Effects
epCodeAn API for creating persistent effects for any object. eg. damage a player or entity over time. (like poison)
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Archipelago Library
Warr1024Archipelago multi-world randomizer integration library
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Interactive Item API
Jose_ManuelS18Provides an API to make it easier to implement items' inner workings.
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Lush
rstcxkfully featured shell interpreter
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action queues
fluxionaryprovides an API for queuing things for batch processing w/ various ways to specify the batch "size".
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Ediblestuff API
lazerbeak12345A unified API for making items, tools and armor edible. Eat armor while wearing it!
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Vision Lib
mt-modsCommon library for PolySaken's mods.
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Components Library
Mindcool25Library for generating components based on base materials
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Template to Easily Make Fancy Voxelized Models
NoodlemireProvides voxelmodel.obj, a model designed to be shaped by changing its texture, in order to easily create fancy voxelized models.
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Fbt Core
ForburntA set of utils for other fbt_* mods
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Player Visibility Api
erovEasily manage player visibility in a similar way to area protection
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Scripted World Editor
NeuromancerAPI that allows you pass in scripting tables to fill a series of shapes of different sizes with different nodes
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Quest Framework
TeTpaAkaSimple framework to define quests.
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Chatcommand Library
LMDLibrary for registering chatcommands.
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Complete and Total Lua-Only Inventory Rewrite
NoodlemireCreates a completely custom inventory system, which doesn't rely at all on any of the usual UserData objects.
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Simple notification wrapper
KirowLThis project offers a Notification System API to display temporary messages on the player's screen, allowing seamless integration of notifications into gameplay.
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flinv
LukeAPI to add new inventory tabs which work across different inventory mods
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Discrete Player API
HypernootA library for games which attaches players to node grid
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Nametags2
LogikíAllow objects had nametags with observers, colors and range
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Dialogs
1F616EMODialogs with options
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Autobox
Just_VisitingAuto Collision/Selection Loading Boxes
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Wield Events
mt-modsEvents for wield item switching
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Keyevent
DSAdds an event for when player presses a key.