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Adventure / RPG 8 API / Library 352 Building 13 Building Mechanics and Tools 5 Chat / Commands 16 Commerce / Economy 7 Complex installation 14 Crafting 7 Creative 6 Custom mapgen 4 Decorative 16 Developer Tools 41 Education 6 Environment / Weather 13 Food / Drinks 3 GUI 23 HUD 9 Inventory 5 Joke 2 Machines / Electronics 9 Mapgen / Biomes / Decoration 17 Mini-game 4 Mobs / Animals / NPCs 10 Multiplayer-focused 31 One-of-a-kind / Original 6 Plants and Farming 3 Player customization / Skins 2 Player Effects / Power Ups 17 Player vs Environment (PvE) 11 Player vs Player (PvP) 6 Puzzle 1 Seasonal 1 Server Moderation and Tools 19 Shooter 4 Sims 3 Singleplayer-focused 1 Sounds / Music 7 Storage 7 Strategy / RTS 4 Survival 16 Tools / Weapons / Armor 20 Transport 7 World Maintenance and Tools 19
  • persistent_monoids
    fluxionary

    player_monoids that persist between player sessions and server restarts/crashes.

  • Dialogs
    1F616EMO

    Dialogs with options

  • Lockout
    ApolloX

    Late-stage Security for Servers

  • Trucraft
    mt-mods

    An alternative crafting system done entirely in the world.

  • Persistent Effects
    epCode

    An API for creating persistent effects for any object. eg. damage a player or entity over time. (like poison)

  • Grenades API
    LandarVargan

    Adds an API for easily creating grenades

  • Timed World Modifiers library
    karamel

    Environmental ABM that could be triggered on a very wide range of nodes but only a few at a time.

  • Simple Models
    AntumDeluge

    Very simple models.

  • Nametags2
    Logikí

    Allow objects had nametags with observers, colors and range

  • Node Damage
    Noodlemire

    Enables nodes to be partially damaged, and to be repaired afterwards.

  • Debugging Console
    sorcerykid

    Provides an in-game HUD to easily monitor debug output

  • Quest Framework
    TeTpaAka

    Simple framework to define quests.

  • Minetest test framework
    BuckarooBanzai

    Provides an api to register test functions for integration-tests.

  • name monoid
    fluxionary

    flexible control of a player's nametag

  • Timekeeper
    sorcerykid

    Timekeeper acts as a centralized dispatcher for all time-sensitive routines

  • NameGen
    cronvel

    Name generator API.

  • MFSM Multiple Finite State Machine
    Sumi

    Allows for multple states to be active, while maintaining typical state machine behavior. Good for gamestate and mobs.

  • Node entity library
    The4spaceconstants

    Library for functional node entities.

  • Item Tracking
    Impulse

    Provides a API to mod developers to track which inventories items are in.

  • Events API
    TPH

    API for creating, handling, and permitting function registration calls for custom events

  • More vector helpers
    Hybrid Dog

    Adds more vector functions.

  • Weapons API
    Stix

    Adds an API to easily register custom weapons

  • Compression Lib
    The4spaceconstants

    A library that provides functions to procedurally register compressed versions of nodes.

  • Virt
    frogTheSecond

    A library for (qemu) virtual machines

  • Loot
    Byakuren

    A loot framework.

  • Interactive Item API
    Jose_ManuelS18

    Provides an API to make it easier to implement items' inner workings.

  • Function Delayer
    Hybrid Dog

    Allows executing functions after a delay to reduce possible lag (EDD scheduler?)

  • Smart Vector Table
    Noodlemire

    API that adds a way to create tables indexed by 3D Vectors.

  • Wield Events
    mt-mods

    Events for wield item switching

  • action queues
    fluxionary

    provides an API for queuing things for batch processing w/ various ways to specify the batch "size".

  • Antigrief
    sorcerykid

    An API for validating node and item placement via a simple callback mechanism.

  • Position listeners library
    karamel

    Players' position observing library

  • LCD Font
    Nazalassa

    A simple font for font_api

  • Minetest Teams
    pl608

    simple multiplayer team system

  • Signs Redux
    sorcerykid

    Signs Redux is a complete rewrite of default signs that adds many new features

  • Scripted World Editor
    Neuromancer

    API that allows you pass in scripting tables to fill a series of shapes of different sizes with different nodes

  • Autobox
    Just_Visiting

    Auto Collision/Selection Loading Boxes

  • Flow Extras
    lazerbeak12345

    An experimental collection of extra widget APIs for flow

  • Minebase Core
    ThatCommand

    Adds APIs and new dynamic functionalities.

  • Anti Exploit
    LMD

    Protects against exploits

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