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Node Updates
SumiTells nodes when they are updated by neighbors being dug or placed, plus extra features. Last breaking change: 2025-09-10
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Discrete Player API
HypernootA library for games which attaches players to node grid
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Simple notification wrapper
KirowLThis project offers a Notification System API to display temporary messages on the player's screen, allowing seamless integration of notifications into gameplay.
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Ediblestuff API
lazerbeak12345A unified API for making items, tools and armor edible. Eat armor while wearing it!
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CSMT Bots (Obsolete)
LogikíAdd bots to your game for training
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GetName
kevinsAdds an API and tool to generate random names for NPCs, mobs, and places.
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Template to Easily Make Fancy Voxelized Models
NoodlemireProvides voxelmodel.obj, a model designed to be shaped by changing its texture, in order to easily create fancy voxelized models.
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Player Settings
1F616EMOPlayer-specific settings
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Signs Redux
sorcerykidSigns Redux is a complete rewrite of default signs that adds many new features
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Bedrock Markup Language
sorcerykidBedrock Markup Language is an extensible markup language and API for formspecs.
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Dialogs
1F616EMODialogs with options
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Old Wizard Font
PyrolloOldWizard font for Font API
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Interactive Item API
Jose_ManuelS18Provides an API to make it easier to implement items' inner workings.
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Mapsync
BuckarooBanzaiSynchronize the ingame map with a lua-backend
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Complete and Total Lua-Only Inventory Rewrite
NoodlemireCreates a completely custom inventory system, which doesn't rely at all on any of the usual UserData objects.
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Fbt Core
ForburntA set of utils for other fbt_* mods
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Interchangeable Hands
octacianDemonstration of Luanti's capability to dynamically change the player hand.
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Persistent Effects
epCodeAn API for creating persistent effects for any object. eg. damage a player or entity over time. (like poison)
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NucleoTest
DarkXWolf17Battle Royale-like game. Provides an API and a reference implementation. Highly radioactive. Work in progress.
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Function Delayer
Hybrid DogAllows executing functions after a delay to reduce possible lag (EDD scheduler?)
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Face Objects
1F616EMOCalculate the facing of objects
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Flow Extras
lazerbeak12345An experimental collection of extra widget APIs for flow
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Player Visibility Api
erovEasily manage player visibility in a similar way to area protection
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FS51
LukeCompatibility layer for formspecs
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TPH's Doors API Redo
TPH(INTENDED FOR DEVELOPERS) Attempts to ease and better simplify door mechanics + registration
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Trucraft
mt-modsAn alternative crafting system done entirely in the world.
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More Triggers
SkyBuilder1717Adds more triggers for Awards
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AFK Indicator
1F616EMOAPI to check player AFK status
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Minetest HTTP API QoS control queue
SXImprove quality of important HTTP requests by grouping requests into service quality buckets.
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Dialog Redo
1F616EMOFlexable dialog API
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Tasks Framework
AntumDelugeFramework for adding tasks & quests.
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NameGen
cronvelName generator API.
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Openai Api
coraUse AI systems using the openai API
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Node Object
jwmhjwmhA library for associating objects with nodes
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Guider
1F616EMOHUD markers for navigation
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Echo
1F616EMOIn-game notification system
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Object UUIDs
Silver SandstoneAssigns a persistent UUID to every object.
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Advanced Rangefinder
sorcerykidExtends the API with search capabilities for entities
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Timed World Modifiers library
karamelEnvironmental ABM that could be triggered on a very wide range of nodes but only a few at a time.
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Advanced Breath and Health APIS
liteninglazerCreates APIS to allow different players to heal health and allow different players to breathe different items.