-
CSMT Bots (Obsolete)
LogikíAdd bots to your game for training
-
NucleoTest
DarkXWolf17Battle Royale-like game. Provides an API and a reference implementation. Highly radioactive. Work in progress.
-
Unified Stamina API
TestificateModsProvides a universal API for handling different mods that provide a stamina bar
-
Vision Lib
mt-modsCommon library for PolySaken's mods.
-
Template to Easily Make Fancy Voxelized Models
NoodlemireProvides voxelmodel.obj, a model designed to be shaped by changing its texture, in order to easily create fancy voxelized models.
-
Player Settings
1F616EMOPlayer-specific settings
-
Babelfish Redo
1F616EMOTranslate chat messages into other languages
-
Lockout
ApolloXLate-stage Security for Servers
-
Minetest Teams
pl608simple multiplayer team system
-
Register, Attach & Detach
mzel1982Register glowing 3D items and custom display nodes that you can easily attach to players, place on walls, or showcase on pedestals.
-
VizLib
OgelGamesVisulization Library
-
Ediblestuff API
lazerbeak12345A unified API for making items, tools and armor edible. Eat armor while wearing it!
-
Chatcommand Library
LMDLibrary for registering chatcommands.
-
Wield Events
mt-modsEvents for wield item switching
-
Library Mount
Panquesito7API Framework for mounting objects.
-
more_player_monoids
fluxionarymore player monoids
-
Loot
ByakurenA loot framework.
-
Smart Chat
ClydeA new, lightweight, simple and modular Chatsystem
-
Archaeology
SkyBuilder1717Adds an looting and API in archaeologing
-
Old Wizard Font
PyrolloOldWizard font for Font API
-
ReSpec
ZenonSethEasy and Versatile Formspec Creation based on ConstraintLayout
-
Scripted World Editor
NeuromancerAPI that allows you pass in scripting tables to fill a series of shapes of different sizes with different nodes
-
Mobs Effects
SFENCEProvides predefined attribute effects without apply logic for mobs based on Mobs Redo API, modifying movement, combat, and behavior attributes
-
YAML Config File Library
snowyuLoad or Save YAML config file
-
Discrete Player API
HypernootA library for games which attaches players to node grid
-
Function Delayer
Hybrid DogAllows executing functions after a delay to reduce possible lag (EDD scheduler?)
-
Interactive Item API
Jose_ManuelS18Provides an API to make it easier to implement items' inner workings.
-
Fbt Core
ForburntA set of utils for other fbt_* mods
-
Node Updates
SumiTells nodes when they are updated by neighbors being dug or placed, plus extra features. Last breaking change: 2025-09-10
-
action queues
fluxionaryprovides an API for queuing things for batch processing w/ various ways to specify the batch "size".
-
Components Library
Mindcool25Library for generating components based on base materials
-
Entity Control Function Library
NoodlemireAdds functions to override and unregister entities.
-
Matrix Chat
joenasThis mod creates a bridge between a Matrix channel and the in-game chat!
-
Nametags2
LogikíAllow objects had nametags with observers, colors and range
-
NodeCore Crystals
Winter94Adds various crystal types to Nodecore
-
flinv
LukeAPI to add new inventory tabs which work across different inventory mods
-
SmartFS
rubenwardyA library to allow mods to make Formspecs, a form of GUI, easily.
-
craftsystem
fluxionarycraft registration API which automatically deals w/ replacements
-
More vector helpers
Hybrid DogAdds more vector functions.
-
Chunk Version
SumiStores the numerical version a chunk was generated, so that other mods may query this.