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The Mob API
TX_MinerProvides a simple API for mobs
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Template to Easily Make Fancy Voxelized Models
NoodlemireProvides voxelmodel.obj, a model designed to be shaped by changing its texture, in order to easily create fancy voxelized models.
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Archipelago Library
Warr1024Archipelago multi-world randomizer integration library
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Interactive Item API
Jose_ManuelS18Provides an API to make it easier to implement items' inner workings.
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Item Holders
Jose_ManuelS18Adds 'Item Holders', blocks that hold your items in display, also provides a API.
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Doclib
joe7575A library to generate ingame manuals based on markdown files.
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Archaeology
SkyBuilder1717Adds an looting and API in archaeologing
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Weapons API
StixAdds an API to easily register custom weapons
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Interchangeable Hands
octacianDemonstration of Luanti's capability to dynamically change the player hand.
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Item Help
WuzzyAdds automatically generated help texts for items.
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Guider
1F616EMOHUD markers for navigation
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GetName
kevinsAdds an API and tool to generate random names for NPCs, mobs, and places.
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Player Visibility Api
erovEasily manage player visibility in a similar way to area protection
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status effects
fluxionaryapi for defining player status effects
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Advanced Fight Library
SFENCELibrary for implementing advanced combat systems with hitbox-based damage and body part health tracking
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Players Effects
SFENCEProvides predefined attribute effects for players ncluding movement, vision, and brain concussion effects. Apply logic is not included.
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Star
WizA* Pathfinding algorithm implementation
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Smart Chat
ClydeA new, lightweight, simple and modular Chatsystem
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Keyevent
DSAdds an event for when player presses a key.
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Inventory Change Callback
luarocksProvide a global callback for handling player inventory changes.
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NameGen
cronvelName generator API.
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Trucraft
mt-modsAn alternative crafting system done entirely in the world.
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Ediblestuff API
lazerbeak12345A unified API for making items, tools and armor edible. Eat armor while wearing it!
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Tasks Framework
AntumDelugeFramework for adding tasks & quests.
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Debugging Console
sorcerykidProvides an in-game HUD to easily monitor debug output
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Chatcommand Library
LMDLibrary for registering chatcommands.
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NodeCore Staybs API
Winter94Movement parameters for various 'staybs'
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Entity Control Function Library
NoodlemireAdds functions to override and unregister entities.
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Sway
lazerbeak12345A simple inventory that makes use of Flow forms.
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Nametags2
LogikíAllow objects had nametags with observers, colors and range
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HTML to Luanti Hypertext
1F616EMOConvert HTML to Luanti Hypertext for formspecs
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Minetest HTTP API QoS control queue
SXImprove quality of important HTTP requests by grouping requests into service quality buckets.
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Unified Stamina API
TestificateModsProvides a universal API for handling different mods that provide a stamina bar
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Player Settings
1F616EMOPlayer-specific settings
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Quest Framework
TeTpaAkaSimple framework to define quests.
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FS51
LukeCompatibility layer for formspecs
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name monoid
fluxionaryflexible control of a player's nametag
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Scripted World Editor
NeuromancerAPI that allows you pass in scripting tables to fill a series of shapes of different sizes with different nodes
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action queues
fluxionaryprovides an API for queuing things for batch processing w/ various ways to specify the batch "size".
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Seasons Clock
solswordAPI for getting various "season" parameters based on server time and a few customiable settings. Doesn't change gameplay; just a library that other mods can use to do seasonal things.