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persistent_monoids
fluxionaryplayer_monoids that persist between player sessions and server restarts/crashes.
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Keyevent
DSAdds an event for when player presses a key.
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Entity Control Function Library
NoodlemireAdds functions to override and unregister entities.
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Antigrief
sorcerykidAn API for validating node and item placement via a simple callback mechanism.
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Player Visibility Api
erovEasily manage player visibility in a similar way to area protection
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CSMT Bots (Obsolete)
LogikíAdd bots to your game for training
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Archipelago Library
Warr1024Archipelago multi-world randomizer integration library
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Natural Entities
LuantistDorkA lightweight API for spawning random entities
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YAML Config File Library
snowyuLoad or Save YAML config file
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Function Delayer
Hybrid DogAllows executing functions after a delay to reduce possible lag (EDD scheduler?)
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Tasks Framework
AntumDelugeFramework for adding tasks & quests.
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Fbt Core
ForburntA set of utils for other fbt_* mods
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DataMiner
sorcerykidDataMiner is an analytical tool for server operators with a feature-rich API for customized report generation
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deploader
LuantistDorkSimple mod API that automates dependency-specific behaviour using a folder-heavy approach.
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More Triggers
SkyBuilder1717Adds more triggers for Awards
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Node Updates
SumiTells nodes when they are updated by neighbors being dug or placed, plus extra features. Last breaking change: 2025-09-10
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Item Holders
Jose_ManuelS18Adds 'Item Holders', blocks that hold your items in display, also provides a API.
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Ediblestuff API
lazerbeak12345A unified API for making items, tools and armor edible. Eat armor while wearing it!
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node entity queue
fluxionarya queue for spreading out the generation of node entities over multiple server steps (smartshops, signs, itemframes, etc).
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Node Damage
NoodlemireEnables nodes to be partially damaged, and to be repaired afterwards.
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Journal
theFoxDo you want to add story to your game? Make your protagonist write notes into his Journal.
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Central Message
WuzzySimple API to show messages to the center of the screen to players.
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Multiblock Lib
Mindcool25Multiblock structure handler
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MFSM Multiple Finite State Machine
SumiAllows for multple states to be active, while maintaining typical state machine behavior. Good for gamestate and mobs.
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Anti Exploit
LMDProtects against exploits
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more_player_monoids
fluxionarymore player monoids
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Advanced Forceload
Kimapra better forceloading API
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Scripted World Editor
NeuromancerAPI that allows you pass in scripting tables to fill a series of shapes of different sizes with different nodes
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Sway
lazerbeak12345A simple inventory that makes use of Flow forms.
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Vision Lib
mt-modsCommon library for PolySaken's mods.
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Nametags2
LogikíAllow objects had nametags with observers, colors and range
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NucleoTest
DarkXWolf17Battle Royale-like game. Provides an API and a reference implementation. Highly radioactive. Work in progress.
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Compression Lib
The4spaceconstantsA library that provides functions to procedurally register compressed versions of nodes.
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CentralAuth
1F616EMOPlayer account unification across Luanti servers
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Quest Framework
TeTpaAkaSimple framework to define quests.
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Cid Music Player
eklPlays music
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Bedrock Markup Language
sorcerykidBedrock Markup Language is an extensible markup language and API for formspecs.
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Weapons API
StixAdds an API to easily register custom weapons
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Autobox
Just_VisitingAuto Collision/Selection Loading Boxes
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FS51
LukeCompatibility layer for formspecs