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more_player_monoids
fluxionarymore player monoids
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Smart Vector Table
NoodlemireAPI that adds a way to create tables indexed by 3D Vectors.
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action queues
fluxionaryprovides an API for queuing things for batch processing w/ various ways to specify the batch "size".
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Tips
1F616EMOSend tips to newcomers
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Sway
lazerbeak12345A simple inventory that makes use of Flow forms.
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afk_api
fluxionaryan API for registering events which trigger when a player goes AFK or comes back from AFK.
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Old Wizard Font
PyrolloOldWizard font for Font API
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Persistent Effects
epCodeAn API for creating persistent effects for any object. eg. damage a player or entity over time. (like poison)
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Openai Api
coraUse AI systems using the openai API
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DataMiner
sorcerykidDataMiner is an analytical tool for server operators with a feature-rich API for customized report generation
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status effects
fluxionaryapi for defining player status effects
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item_monoids
fluxionaryan API for controlling item properties via monoids
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Discrete Player API
HypernootA library for games which attaches players to node grid
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Node Updates
SumiTells nodes when they are updated by neighbors being dug or placed, plus extra features. Last breaking change: 2025-09-10
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Quest Framework
TeTpaAkaSimple framework to define quests.
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Phonics Library
NeuromancerProvides a library for creating Phonics (Learn how to read) mods in different languages.
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VizLib
OgelGamesVisulization Library
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Timekeeper
sorcerykidTimekeeper acts as a centralized dispatcher for all time-sensitive routines
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Level API
HypernootA library for games to load levels defined as schematics
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Nametags2
LogikíAllow objects had nametags with observers, colors and range
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Multiblock Lib
Mindcool25Multiblock structure handler
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Central Message
WuzzySimple API to show messages to the center of the screen to players.
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Weapons API
StixAdds an API to easily register custom weapons
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Autobox
Just_VisitingAuto Collision/Selection Loading Boxes
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IntelligenceFramework
PlamiumAIProvide an AI RNN API for developers.
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Face Objects
1F616EMOCalculate the facing of objects
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Mapsync
BuckarooBanzaiSynchronize the ingame map with a lua-backend
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Dialogs
1F616EMODialogs with options
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name monoid
fluxionaryflexible control of a player's nametag
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Node Object
jwmhjwmhA library for associating objects with nodes
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Bedrock Markup Language
sorcerykidBedrock Markup Language is an extensible markup language and API for formspecs.
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Library Mount
Panquesito7API Framework for mounting objects.
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filter++ lib
rstcxkprovides an API for filtering text
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Job Control Mod
sorcerykidA more flexible alternative to the builtin minetest.after function
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Noriel Sylvire's Minerals Core Modpack
Noriel_SylvireAn API for automatically registering recipes, nodes and ore generation.
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Node Damage
NoodlemireEnables nodes to be partially damaged, and to be repaired afterwards.
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aSignals
SumiSignal event bus API including SIGNAL, LISTEN and CONDITIONAL functions
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Random API
TheFanneProvides a simple-to-use framework for selecting random objects with probabilities
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Callbacks API
ANANDcallbacks_api is a framework for registering callbacks if the callback registration function exists, else returns gracefully.
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Signs Redux
sorcerykidSigns Redux is a complete rewrite of default signs that adds many new features