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Bedrock Markup Language
sorcerykidBedrock Markup Language is an extensible markup language and API for formspecs.
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Complete and Total Lua-Only Inventory Rewrite
NoodlemireCreates a completely custom inventory system, which doesn't rely at all on any of the usual UserData objects.
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Wield Events
mt-modsEvents for wield item switching
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Phonics Library
NeuromancerProvides a library for creating Phonics (Learn how to read) mods in different languages.
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AoM Settings
SumiProvides methods for both player level and server level settings
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Trucraft
mt-modsAn alternative crafting system done entirely in the world.
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Timed World Modifiers library
karamelEnvironmental ABM that could be triggered on a very wide range of nodes but only a few at a time.
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SmartFS
rubenwardyA library to allow mods to make Formspecs, a form of GUI, easily.
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balanced diet
fluxionaryapi for specifying multiple dimensions to eating
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Dialog Redo
1F616EMOFlexable dialog API
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Advanced Breath and Health APIS
liteninglazerCreates APIS to allow different players to heal health and allow different players to breathe different items.
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Anti Exploit
LMDProtects against exploits
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Player Visibility Api
erovEasily manage player visibility in a similar way to area protection
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Minetest HTTP API QoS control queue
SXImprove quality of important HTTP requests by grouping requests into service quality buckets.
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MFSM Multiple Finite State Machine
SumiAllows for multple states to be active, while maintaining typical state machine behavior. Good for gamestate and mobs.
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Library Mount
Panquesito7API Framework for mounting objects.
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more_player_monoids
fluxionarymore player monoids
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Smart Vector Table
NoodlemireAPI that adds a way to create tables indexed by 3D Vectors.
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Cid Music Player
eklPlays music
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Tips
1F616EMOSend tips to newcomers
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Sway
lazerbeak12345A simple inventory that makes use of Flow forms.
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afk_api
fluxionaryan API for registering events which trigger when a player goes AFK or comes back from AFK.
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filter++ lib
rstcxkprovides an API for filtering text
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Persistent Effects
epCodeAn API for creating persistent effects for any object. eg. damage a player or entity over time. (like poison)
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Openai Api
coraUse AI systems using the openai API
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DataMiner
sorcerykidDataMiner is an analytical tool for server operators with a feature-rich API for customized report generation
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status effects
fluxionaryapi for defining player status effects
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item_monoids
fluxionaryan API for controlling item properties via monoids
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Stopwatch
sorcerykidStopwatch is Lua-based benchmarking API for developers
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Node Updates
SumiTells nodes when they are updated by neighbors being dug or placed, plus extra features. Last breaking change: 2025-09-10
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deploader
LuantistDorkSimple mod API that automates dependency-specific behaviour using a folder-heavy approach.
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Quest Framework
TeTpaAkaSimple framework to define quests.
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Prop Hunt Modpack
Jo5629_Transform into nodes and with a minigame.
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Virt
frogTheSecondA library for (qemu) virtual machines
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Timekeeper
sorcerykidTimekeeper acts as a centralized dispatcher for all time-sensitive routines
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Level API
HypernootA library for games to load levels defined as schematics
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Nametags2
LogikíAllow objects had nametags with observers, colors and range
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Multiblock Lib
Mindcool25Multiblock structure handler
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Weapons API
StixAdds an API to easily register custom weapons
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Autobox
Just_VisitingAuto Collision/Selection Loading Boxes