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Natural Entities
nurd3A lightweight API for spawning random entities
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Gettime
1F616EMOA api to get in-game hour/minute
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Squill
LukeA subset of SQL. No complex installation required.
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AoM Settings
SumiProvides methods for both player level and server level settings
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Smart Vector Table
NoodlemireAPI that adds a way to create tables indexed by 3D Vectors.
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Openai Api
coraUse AI systems using the openai API
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Player Settings
1F616EMOPlayer-specific settings
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Debugging Console
sorcerykidProvides an in-game HUD to easily monitor debug output
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Exploding Chest
Coder12Api-mod to allow containers like chest to explode if it contains explosive materials.
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Quest Framework
TeTpaAkaSimple framework to define quests.
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Ediblestuff API
lazerbeak12345A unified API for making items, tools and armor edible. Eat armor while wearing it!
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Minetest test framework
BuckarooBanzaiProvides an api to register test functions for integration-tests.
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Noriel Sylvire's Minerals Core Modpack
Noriel_SylvireAn API for automatically registering recipes, nodes and ore generation.
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description_monoids
fluxionaryAPI to allow multiple mods to make modifications to an itemstack's description
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Tasks Framework
AntumDelugeFramework for adding tasks & quests.
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PostgreSQL Library
TomlausLibrary for PostgreSQL Db.
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more_player_monoids
fluxionarymore player monoids
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DataMiner
sorcerykidDataMiner is an analytical tool for server operators with a feature-rich API for customized report generation
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name monoid
fluxionaryflexible control of a player's nametag
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Simple notification wrapper
KirowLThis project offers a Notification System API to display temporary messages on the player's screen, allowing seamless integration of notifications into gameplay.
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Bedrock Markup Language
sorcerykidBedrock Markup Language is an extensible markup language and API for formspecs.
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Timekeeper
sorcerykidTimekeeper acts as a centralized dispatcher for all time-sensitive routines
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Luarocks Wrapper
lazerbeak12345Securely Wrap Luarocks packages without needing trusted mods.
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MFSM Multiple Finite State Machine
SumiAllows for multple states to be active, while maintaining typical state machine behavior. Good for gamestate and mobs.
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Item Tracking
ImpulseProvides a API to mod developers to track which inventories items are in.
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Scripted World Editor
NeuromancerAPI that allows you pass in scripting tables to fill a series of shapes of different sizes with different nodes
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aSignals
SumiSignal event bus API including SIGNAL, LISTEN and CONDITIONAL functions
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Library Mount
Panquesito7API Framework for mounting objects.
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Advanced Chat
LMDA library for advanced chatting.
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Metatable Metamethods Fixes + Customization
TPHAttempts to fix issues with metamethods for Lua 5.1 as well as adding new ones + custom functions
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Job Control Mod
sorcerykidA more flexible alternative to the builtin minetest.after function
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node entity queue
fluxionarya queue for spreading out the generation of node entities over multiple server steps (smartshops, signs, itemframes, etc).
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More vector helpers
Hybrid DogAdds more vector functions.
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verbana
fluxionaryverification and banning
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Weapons API
StixAdds an API to easily register custom weapons
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player attributes
fluxionaryAPI for defining abstract, compositional player attributes
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Virt
frogTheSecondA library for (qemu) virtual machines
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balanced diet
fluxionaryapi for specifying multiple dimensions to eating
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Minetest Systemd (API)
Piezo_Debugging utility and compatibility tools for server owners and/or modpack creators
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Callbacks API
ANANDcallbacks_api is a framework for registering callbacks if the callback registration function exists, else returns gracefully.