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Adventure / RPG 8 API / Library 361 Building 14 Building Mechanics and Tools 5 Chat / Commands 17 Commerce / Economy 7 Complex installation 15 Crafting 7 Creative 6 Custom mapgen 4 Decorative 16 Developer Tools 43 Education 6 Environment / Weather 13 Food / Drinks 3 GUI 23 HUD 9 Inventory 5 Joke 2 Machines / Electronics 9 Mapgen / Biomes / Decoration 17 Mini-game 4 Mobs / Animals / NPCs 10 Multiplayer-focused 31 One-of-a-kind / Original 6 Plants and Farming 3 Player customization / Skins 2 Player Effects / Power Ups 17 Player vs Environment (PvE) 11 Player vs Player (PvP) 6 Puzzle 1 Seasonal 1 Server Moderation and Tools 19 Shooter 4 Sims 3 Singleplayer-focused 1 Sounds / Music 7 Storage 7 Strategy / RTS 4 Survival 17 Tools / Weapons / Armor 20 Transport 7 World Maintenance and Tools 19
  • more_player_monoids
    fluxionary

    more player monoids

  • Smart Vector Table
    Noodlemire

    API that adds a way to create tables indexed by 3D Vectors.

  • action queues
    fluxionary

    provides an API for queuing things for batch processing w/ various ways to specify the batch "size".

  • Tips
    1F616EMO

    Send tips to newcomers

  • Sway
    lazerbeak12345

    A simple inventory that makes use of Flow forms.

  • afk_api
    fluxionary

    an API for registering events which trigger when a player goes AFK or comes back from AFK.

  • Old Wizard Font
    Pyrollo

    OldWizard font for Font API

  • Persistent Effects
    epCode

    An API for creating persistent effects for any object. eg. damage a player or entity over time. (like poison)

  • Openai Api
    cora

    Use AI systems using the openai API

  • DataMiner
    sorcerykid

    DataMiner is an analytical tool for server operators with a feature-rich API for customized report generation

  • status effects
    fluxionary

    api for defining player status effects

  • item_monoids
    fluxionary

    an API for controlling item properties via monoids

  • Discrete Player API
    Hypernoot

    A library for games which attaches players to node grid

  • Node Updates
    Sumi

    Tells nodes when they are updated by neighbors being dug or placed, plus extra features. Last breaking change: 2025-09-10

  • Quest Framework
    TeTpaAka

    Simple framework to define quests.

  • Phonics Library
    Neuromancer

    Provides a library for creating Phonics (Learn how to read) mods in different languages.

  • VizLib
    OgelGames

    Visulization Library

  • Timekeeper
    sorcerykid

    Timekeeper acts as a centralized dispatcher for all time-sensitive routines

  • Level API
    Hypernoot

    A library for games to load levels defined as schematics

  • Nametags2
    Logikí

    Allow objects had nametags with observers, colors and range

  • Multiblock Lib
    Mindcool25

    Multiblock structure handler

  • Central Message
    Wuzzy

    Simple API to show messages to the center of the screen to players.

  • Weapons API
    Stix

    Adds an API to easily register custom weapons

  • Autobox
    Just_Visiting

    Auto Collision/Selection Loading Boxes

  • IntelligenceFramework
    PlamiumAI

    Provide an AI RNN API for developers.

  • Face Objects
    1F616EMO

    Calculate the facing of objects

  • Mapsync
    BuckarooBanzai

    Synchronize the ingame map with a lua-backend

  • Dialogs
    1F616EMO

    Dialogs with options

  • name monoid
    fluxionary

    flexible control of a player's nametag

  • Node Object
    jwmhjwmh

    A library for associating objects with nodes

  • Bedrock Markup Language
    sorcerykid

    Bedrock Markup Language is an extensible markup language and API for formspecs.

  • Library Mount
    Panquesito7

    API Framework for mounting objects.

  • filter++ lib
    rstcxk

    provides an API for filtering text

  • Job Control Mod
    sorcerykid

    A more flexible alternative to the builtin minetest.after function

  • Noriel Sylvire's Minerals Core Modpack
    Noriel_Sylvire

    An API for automatically registering recipes, nodes and ore generation.

  • Node Damage
    Noodlemire

    Enables nodes to be partially damaged, and to be repaired afterwards.

  • aSignals
    Sumi

    Signal event bus API including SIGNAL, LISTEN and CONDITIONAL functions

  • Random API
    TheFanne

    Provides a simple-to-use framework for selecting random objects with probabilities

  • Callbacks API
    ANAND

    callbacks_api is a framework for registering callbacks if the callback registration function exists, else returns gracefully.

  • Signs Redux
    sorcerykid

    Signs Redux is a complete rewrite of default signs that adds many new features

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