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Japanese Name
Logikítransform your player name to japaNESE (joke)
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node entity queue
fluxionarya queue for spreading out the generation of node entities over multiple server steps (smartshops, signs, itemframes, etc).
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HTML to Luanti Hypertext
1F616EMOConvert HTML to Luanti Hypertext for formspecs
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AoM Settings
SumiProvides methods for both player level and server level settings
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deploader
LuantistDorkSimple mod API that automates dependency-specific behaviour using a folder-heavy approach.
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DeltaTime
SkyBuilder1717Adds deltatime API
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Keyevent
DSAdds an event for when player presses a key.
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Dialogs
1F616EMODialogs with options
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Debugging Console
sorcerykidProvides an in-game HUD to easily monitor debug output
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balanced diet
fluxionaryapi for specifying multiple dimensions to eating
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Advanced Forceload
Kimapra better forceloading API
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Seasons Clock
solswordAPI for getting various "season" parameters based on server time and a few customiable settings. Doesn't change gameplay; just a library that other mods can use to do seasonal things.
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Isogen
BuckarooBanzaiGenerate isometric images from ingame builds
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Entity Control Function Library
NoodlemireAdds functions to override and unregister entities.
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Mobs Effects
SFENCEProvides predefined attribute effects without apply logic for mobs based on Mobs Redo API, modifying movement, combat, and behavior attributes
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Minebase Core
ThatCommandAdds APIs and new dynamic functionalities.
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Luarocks Wrapper
lazerbeak12345Securely Wrap Luarocks packages without needing trusted mods.
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Level API
HypernootA library for games to load levels defined as schematics
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description_monoids
fluxionaryAPI to allow multiple mods to make modifications to an itemstack's description
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Priority Queue
WizAssociate items with priorities to order them.
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Persistent Effects
epCodeAn API for creating persistent effects for any object. eg. damage a player or entity over time. (like poison)
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Archipelago Library
Warr1024Archipelago multi-world randomizer integration library
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Anti Exploit
LMDProtects against exploits
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Lush
rstcxkfully featured shell interpreter
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Trucraft
mt-modsAn alternative crafting system done entirely in the world.
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Advance ore API
Sere MotsattCreate complex minerals the easy way
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Fbt Core
ForburntA set of utils for other fbt_* mods
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NameGen
cronvelName generator API.
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Face Objects
1F616EMOCalculate the facing of objects
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YL Scheduler
AliasAlreadyTakenExecute tasks based on utc
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imfs
Signal_An immediate-mode, functional, reactive abstraction around Minetest's formspec system.
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Quest Framework
TeTpaAkaSimple framework to define quests.
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Prop Hunt Modpack
Jo5629_Transform into nodes and with a minigame.
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Advanced Breath and Health APIS
liteninglazerCreates APIS to allow different players to heal health and allow different players to breathe different items.
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MFSM Multiple Finite State Machine
SumiAllows for multple states to be active, while maintaining typical state machine behavior. Good for gamestate and mobs.
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anarchy
solswordAnarchy PCG library (see https://cs.wellesley.edu/~pmwh/anarchy/lua/ w/ docs at https://cs.wellesley.edu/~pmwh/anarchy/lua/docs32/index.html)
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Complete and Total Lua-Only Inventory Rewrite
NoodlemireCreates a completely custom inventory system, which doesn't rely at all on any of the usual UserData objects.
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Simple notification wrapper
KirowLThis project offers a Notification System API to display temporary messages on the player's screen, allowing seamless integration of notifications into gameplay.
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Pluggable Helpers
sorcerykidAutomated dependency management of helper functions within a distributed architecture
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flinv
LukeAPI to add new inventory tabs which work across different inventory mods