Download (1.7 MB)
For Luanti 5.0 and above

How do I install this?

yl_canned_food_mtg #

Purpose #

This mod brings crafting recipes, nutritional values and unified inventory integration for yl_canned_food

Download #

Get it from https://gitea.your-land.de/your-land/yl_canned_food_mtg

Dependencies #

See mod.conf

Installation #

  1. Copy the "yl_canned_food_mtg" folder to your mod directory.
  2. Make sure the dependencies are satisfied, if any.
  3. Enable the mod in your world.mt file.

Configuration #

yl_canned_food_mtg.debug = false

Set to true to enable debug mode

yl_canned_food_mtg.enable_recipes = true

Set this to true if you want to enable recipes. Set this to false if you create recipes of your own in a different mod.

yl_canned_food_mtg.enable_eat = true

Set this to true if you want to enable eating. Set this to false if you create item_eat integration of your own in a different mod.

yl_canned_food_mtg.enable_unified_inventory = true

Set this to true if you want to enable unified_inventory integration

yl_canned_food_mtg.data_source = "default"

Set this to where the data shall be loaded from. Use "default" for a new world, "legacy" for a world where this mod replaces canned_food and "json" where you decide the data for yourself. Here is an example json: yl_canned_food_mtg.json

yl_canned_food_mtg.save_path

Set this to where in the worldfolder you want the JSON files stored.

Usage #

This mod can be used in singleplayer and multiplayer. It adds crafting recipes, nutritional values and unified inventory integration for minetest_game. If your game is a different one, use their canned_food integration instead.

Limitations #

  • No integrations for other games than those which are based on minetest_game

Alternatives #

Supported versions #

If you use yl_canned_food_mtg, but something is wrong, please file a bug. PRs also welcome.

There is no reason to believe it doesn't work anywhere, but you never know.

Allied projects #

If you know a project that uses this mod tell us and we will add it to the list.

Uninstall #

Remove it from your mod folder or deactivate it in your world.mt

Mods that depend on it will cease to work, if the mod is removed without proper replacement.

License #

See LICENSE.md

  • Code MIT AliasAlreadyTaken
  • Textures CC0 Styxcolor
  • Screenshot CC0 Styxcolor

Thank you #

  • Styxcolor
  • tour

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