yl_canned_food_mtg #
Purpose #
This mod brings crafting recipes, nutritional values and unified inventory integration for yl_canned_food
Download #
Get it from https://gitea.your-land.de/your-land/yl_canned_food_mtg
Dependencies #
See mod.conf
Installation #
- Copy the "yl_canned_food_mtg" folder to your mod directory.
- Make sure the dependencies are satisfied, if any.
- Enable the mod in your world.mt file.
Configuration #
yl_canned_food_mtg.debug = false
Set to true to enable debug mode
yl_canned_food_mtg.enable_recipes = true
Set this to true if you want to enable recipes. Set this to false if you create recipes of your own in a different mod.
yl_canned_food_mtg.enable_eat = true
Set this to true if you want to enable eating. Set this to false if you create item_eat integration of your own in a different mod.
yl_canned_food_mtg.enable_unified_inventory = true
Set this to true if you want to enable unified_inventory integration
yl_canned_food_mtg.data_source = "default"
Set this to where the data shall be loaded from. Use "default" for a new world, "legacy" for a world where this mod replaces canned_food and "json" where you decide the data for yourself. Here is an example json: yl_canned_food_mtg.json
yl_canned_food_mtg.save_path
Set this to where in the worldfolder you want the JSON files stored.
Usage #
This mod can be used in singleplayer and multiplayer. It adds crafting recipes, nutritional values and unified inventory integration for minetest_game. If your game is a different one, use their canned_food integration instead.
Limitations #
- No integrations for other games than those which are based on minetest_game
Alternatives #
Supported versions #
If you use yl_canned_food_mtg, but something is wrong, please file a bug. PRs also welcome.
There is no reason to believe it doesn't work anywhere, but you never know.
Allied projects #
If you know a project that uses this mod tell us and we will add it to the list.
Uninstall #
Remove it from your mod folder or deactivate it in your world.mt
Mods that depend on it will cease to work, if the mod is removed without proper replacement.
License #
See LICENSE.md
- Code MIT AliasAlreadyTaken
- Textures CC0 Styxcolor
- Screenshot CC0 Styxcolor
Thank you #
- Styxcolor
- tour