Another Spawneggs Mod

Description

Description 🔗

Mod for adding entity spawning eggs to game with a very simple application. It is used only for creating new "eggs" that will spawn a specified entity when used by a player. There are no egg nodes that spawn randomly around the world.

Licensing 🔗

Usage 🔗

There are two global functions: asm.registerEgg & asm.registerEggRecipe (see: [API][api])

Similar Mods 🔗

  • shield.spawneggs
  • Git Repo Mirrors:
    • shield.GitHub
    • shield.GitLab
  • shield.Reference
  • shield.Changelog
  • shield.TODO

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Releases

v1.2

Download

Luanti 5.0+

2021-08-04 01:10 UTC

v1.2 🔗

  • Optional field "title" for EggDef
  • Add method to retrieve registered eggs by entity name
  • Re-generate HTML docs
  • Rename changelog to "changelog.txt"
  • Clean up changelog
  • Update changelog
  • Set min Minetest version in mod.conf
  • Add TODO list
  • Link to forum & ContentDB in README
  • Add .gitattributes file to ignore some files & dirs for archives & releases
  • Delete unneeded .gitignore file
  • Add localization support
  • Add Spanish translation
  • Increment version to 1.2
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