Description
A skeleton mob using the cmer (Creatures Revived) or mobs_redo API.
Usage
Settings:
skeleton.lifetime
- Entity lifespan (cmer only).
- type: int
- default: 900
skeleton.spawn_interval
- Spawn interval in seconds.
- type: int
- default: 120
skeleton.spawn_chance
- Chance of spawn at interval.
- type: int
- default: 7000
Licensing
- Code: MIT
- Textures:
- skeleton_mesh: © 2016 MultiCraft Development Team (CC BY-SA 4.0)
- skeleton_bone: by bart (CC0)
- Models:
- creatures_zombie.b3d: by BlockMen (CC-BY-SA 3.0)
Requirements
Minetest min version: 5.0
Depends: none
Optional depends:
- mobs
- cmer
- creatures
- asm_spawneggs
- sounds
NOTE: mobs
& cmer
are listed as optional depends so that either can be used. But it is required that at least one is installed. mobs
will take precedence over cmer
.
A worthy oponent
This guy takes a lot of damage, wich using stone tools means that you might loose some of them trying to take it down. I recommend deleting the "nametag" line in the "entity.lua" file in the mod files since otherwise you will see this guys´ name trough walls from a good distance. I would like to suggest to the mod author to add the option to enable and disable the nametag and add compatibility with the bonemeal mod or some mod that uses bone since for now killing the skeleton gives no reward beyond staying alive.