# This file contains settings of minetest_game that can be changed in your minetest.conf

# Whether creative mode (fast digging of all blocks, unlimited resources) should be enabled
creative_mode (Creative mode) bool false

# Whether to render the player 3D or 2D (as a sprite)
player2d (2D player) bool false

# Whether to darken the corners and edges of the screen
vignette_enable (Enable vignette effect) bool true

# Whether sky should change color depending on the biome
enable_biome_sky (Biome-adaptive sky) bool true

# The time in seconds after which the bones of a dead player can be looted by everyone
# 0 to disable
share_bones_time (Bones share time) int 1200 0

# Whether nodes like lava or fire should destroy items
destroy_item (Destroy items) bool true

# Do not lose your inventory in the case of death
disable_bones (Disable bones) bool false

# Whether fire should be disabled (all fire nodes will instantly disappear)
disable_fire (Disable fire) bool false

# Whether fire should play sound
flame_sound (Flame sound) bool true

# Whether the TNT mod should be enabled.
enable_tnt (TNT) bool true

# The radius of a TNT explosion.
tnt_radius (TNT radius) int 3 0

# The maximum height at which TNT can explode.
tnt_max_height (TNT maximum height) int 31000 -31000 31000

# Enable cloud and shadow intensity variation by the 'weather' mod.
# Non-functional in V6 or Singlenode mapgens.
enable_weather (Enable weather) bool true

# If enabled, non-player actions are logged
log_non_player_actions (Log non-player action) bool false
