[Settings]

# The stone node name to override.
lava_ore_gen.stone_name (Stone) string default:stone
# fixed interval of when to change stone to ore.
lava_ore_gen.interval (Interval) int 20
# random chance of when to change stone to ore.
lava_ore_gen.chance (Chance) int 3600
# Make ores random instead of being based on how rare they are.
lava_ore_gen.random (Random) bool false
