#X coordinate of the center of the Mountain
01_a_mountain.x (X Coord) int 1000

#Z coordinate of the center of the Mountain
01_a_mountain.z (Z Coord) int 2000

#Base Multiplier for Ore Generation (0-15). Higher Number = More Ore
01_a_mountain.orefactor (Ore Factor) int 7 0 15

#Ores naturally spawning as type "scatter" above this y-Level will be included in the mountain-ore-generation.
01_a_mountain.above_y (Include Ores above Y-Level) int -500 -10000 10000