# The average altitude islands are found at
cloudlands_altitude           (Altitude of islands) int 200

# The rough variance of altitude in islands (plus or minus this value)
cloudlands_altitude_amplitude (Altitude variance) int 30

# Generates patches of sand and dirt inside island stone cores.
cloudlands_generate_ores      (Generate ores inside islands - patches of dirt, sand etc.) bool false

# Set this to 0 to disable vines.
#
# A percentage value between 0 and 100 which controls the likelyhood of each
# node on an island edge having a vine growing down it.
# This option is ignored unless played with a game or mod which provides vines, 
# such as plantlife_modpack, vines, or MineClone2.
# This setting does not alter the temperature or humidity determining whether
# vines will be present on an island.
cloudlands_vine_coverage      (Vine coverage %) int 30 0 100

# If you wish to have large areas of the map without islands then specify
# here the area where islands may spawn.
#
# The format is: 
#      minimum_x minimum_z maximum_x maximum_z
cloudlands_limit_rect         (Limit island locations within rectange) string -32000 -32000 32000 32000

# Leave blank to allow islands to appear in any biome
# Otherwise list biomes by name, with a space between each one.
#
# This feature has not been implemented yet
cloudlands_limit_biome        (Limit island locations within listed biomes) string <feature not implemented>
