FireWorks Reimagined

Description

This mod is an api and gameplay mod that allows various subgames to have different fireworks. In both random shapes, but also as images. This mod was made mainly for servers, but it's still fun in singleplayer.

License of the Code is MIT.

Credits: 🔗

Code 🔗

DragonWrangler., One Snippet niwla23., Inspiration yl_whosit

Textures 🔗

DragonWrangler, CalebJ

Sounds 🔗

StarBeamRainbowLabs (SBRL), DragonWrangler

The sounds and firework rocket textures were taken from the original fireworks. mod here on contentDB.

Though the textures were modified.

If any problems are found, please open an issue on the issue tracker and I will try to fix asap

Upgrading to this mod from fireworks_redo, fireworks, or fireworks reimagined V4 or lower will require digging and re-placing the blocks

Ai Disclosure 🔗

This mod was both made by Human effort and Ai.

To summarize. Ai assistance primarily resulted in code cleanup and bug fixes.

Mod design, and textures had no ai involvement.

LLMs used: ChatGPT, Gemini

Note: All media and/or assets are cleanly Human made. They were based on existing textures, all of which are mentioned in the license.txt.

Reviews

Review

Do you recommend this mod?

  • English

    Thiese are freaking cool

    I am glad I discovered about this mod 'cause, even tho I'll personally not need it much, the particles effects in here are super cool! I spent so much time just trying them all and being like: 😮 Didn't look much at the code but I saw that <5.14 clients were mentioned so performance issues should have been considered, but regardless even just the amount of dedication to make all these cool effect is enough for a thumbs up!

    1 comments
  • Русский

    Красота

    Это чертовский красиво !

    1 comments

Releases

2026-01-05 02:21 UTC

V6.3 🔗

  • port chaotic over to particle spawners
  • Bug fixes

V6.2

Download

Luanti 5.10+

2025-12-16 03:17 UTC

V6.2 🔗

Increase clarity of image fireworks Add settings for the manual firework reload during mesecons use.

V6.1.0

Download

Luanti 5.10+

2025-12-15 02:37 UTC

V6.1.0 🔗

Release Notes – v6.1

Added crafting recipes for all default fireworks
    Recipes are controlled by a setting and can be disabled for quest/event-only use

Fireworks now act as a mesecons delayer by default
    Can be turned off via settings

Mineclonia and Voxelibre support started
    Redstone support added to mineclonia (similar to mesecons)
   Fireworks are crafted and used the same as usual
   In creative mode, fireworks spawners are instantly dug instead of opening the UI
  Metadata edits should be done in survival mode for now

New supported colors added:
    Pink
    Magenta
    Dark Green
    Available as both primary and secondary colors

Color/shape combinations expanded:
   v6: 9 shapes × 8 primary × 8 secondary = 576 options
   v6.1: 9 shapes × 11 primary × 11 secondary = 1089 options
		 
Removed hard-coded Minetest mod dependencies
Improves future compatibility with more games

Thanks to contributor a-tour-ist for fixes and code cleanup

V6.01

Download

Luanti 5.10+

2025-12-11 16:23 UTC

V6.01 🔗

Fixed a crash in multi-player when a client logs off.

V4

Download

Luanti 5.9+

2025-03-27 02:32 UTC

V4 🔗

remove old firework explosion sounds and add real ones. fix test block weirdness make fireworks a little more.. Pretty fix fuse bug set static_save to false

All releases