Description
Smooth Movement
Smooth Movement is a lightweight Luanti mod that gives player movement a smoother, more inertia-based feel by combining Luanti's built-in slippery node group with simple player physics adjustments.
Instead of replacing the engine's movement system or implementing complex physics, the mod enhances the default movement to create a more fluid and responsive gameplay experience while remaining lightweight and easy to configure.
Features
- Smooth movement with subtle inertia.
- Improved movement feel using Luanti's built-in mechanics.
- Automatically applies to nearly all walkable nodes.
- Lightweight implementation with no engine modifications.
- Simple configuration through a few variables.
- Compatible with most games and worlds.
Configuration
The following values can be adjusted in init.lua:
SLIPPERY – Controls how much momentum the player keeps while moving.
WALK_SPEED – Controls the player's movement speed.
License
This project is licensed under the MIT License.
Releases
12 hours ago
1.0.3
New Fixes!
Fixed physics bug (jump and gravity)
Fixed the slippery blocks (like ice and others from other mods)
2026-08-05 23:34 UTC
1.0.2
No release notes
2026-08-05 18:57 UTC
1.0.1
No release notes
2026-08-05 02:39 UTC
1.0.0
HL Movement 1.0.0
🎉 Initial Release
HL Movement is now available!
Features
- Smooth, inertia-inspired player movement.
- Applies controlled slipperiness to almost every walkable node.
- Adjustable movement speed.
- Lightweight implementation with no engine modifications.
- Simple configuration through
SLIPPERY and WALK_SPEED.
- Compatible with most games and worlds.
Technical
- Automatically overrides node groups after all mods have loaded.
- Excludes
air and ignore nodes.
- Uses Luanti's built-in movement mechanics for a natural feel.
Thank you for trying HL Movement! Feedback and suggestions are always welcome.
All releases
Threads
New thread
Information
Provides
s_movement
Dependencies
- Required
-
default
player_api
Information
- Type
- Mod
- Technical Name
- s_movement
- Languages
-
English
- License
-
MIT
- Maintenance State
- Work in Progress
- Added
- 2026-08-05 02:31 UTC
- Maintainers
-
sushi7270
Caution ; conflict-prone.
This mod mindlessly overrides the "slippery" property of every node; MTG for instance has slippery=3 for ice, it will be forced to 1. With this mod, your ice won't be slippery anymore.
It also overides the player's jump height and gravity without respect for custom settings of other mods. Actually, I don't see any reason why it resets them to 1, which is the default value, because those properties are multipliers for the settings in minetest.conf. I suspect only the AI that wrote this knows why.
Nothing really dangerous, but this mod definetly should learn some manners.
It is cool but..
It does not support any luanti version above or under 5.16, please fix this as many other Luanti versions can run this mod. keep on the work.