# How mobs step up nodes. 
#
# - Simple means mobs use Minetests builtin stepping.
# - Fancy means mobs will step up nodes with a quick hop but can cause lag.
creatura_step_type (Step Type) enum simple simple,fancy

# How often (in seconds) the spawn ABM is called
creatura_spawn_interval (Spawn ABM Interval) float 10

# Time (in seconds) between spawn steps
creatura_spawn_step (Spawn Step Interval) float 15

# Allotted time (in μs) per step for A* pathfinding (lower means less lag but slower pathfinding)
creatura_a_star_alloted_time (A* Pathfinding Alloted time per step) float 500

# Allotted time (in μs) per step for Theta* pathfinding (lower means less lag but slower pathfinding)
creatura_theta_star_alloted_time (Theta* Pathfinding Alloted time per step) float 700