# textdomain: babelfish_preferred_language

##[ init.lua ]##
Get or set your preferred language=
[<language code>]=
Preferred language: @1=
Unknown=
Invalid language code: @1=
Preferred language set to @1.=
Get a player's preferred language=
[<player name>]=
Preferred language of @1: @2=
Set a player's preferred language=
<player name> <language code>=
Preferred language of @1 set to @2.=
Import preferred language data from old BabelFish=
Error while opening old savefile: @1=
Successfully imported old savefile.=
Use /bblang <language code> to set your preferred language.=
