
local S = minetest.get_translator("ethereal")

-- Crystal Ingot and recipe

minetest.register_craftitem("ethereal:crystal_ingot", {
	description = S("Crystal Ingot"),
	inventory_image = "ethereal_crystal_ingot.png",
	wield_image = "ethereal_crystal_ingot.png"
})

minetest.register_craft({
	output = "ethereal:crystal_ingot",
	recipe = {
		{"default:mese_crystal", "ethereal:crystal_spike"},
		{"ethereal:crystal_spike", "default:mese_crystal"},
		{"bucket:bucket_water", ""}
	},
	replacements = {{"bucket:bucket_water", "bucket:bucket_empty"}}
})

-- Crystal Spike (Hurts if you touch it)

minetest.register_node("ethereal:crystal_spike", {
	description = S("Crystal Spike"),
	drawtype = "plantlike",
	tiles = {"ethereal_crystal_spike.png"},
	inventory_image = "ethereal_crystal_spike.png",
	wield_image = "ethereal_crystal_spike.png",
	paramtype = "light",
	light_source = 7,
	sunlight_propagates = true,
	walkable = true,
	damage_per_second = 1,
	groups = {cracky = 1, falling_node = 1, puts_out_fire = 1, cools_lava = 1},
	sounds = default.node_sound_glass_defaults(),
	selection_box = {
		type = "fixed", fixed = {-5 / 16, -0.5, -5 / 16, 5 / 16, 0, 5 / 16}
	},
	node_box = {
		type = "fixed", fixed = {-5 / 16, -0.5, -5 / 16, 5 / 16, 0, 5 / 16}
	},

	dropped_step = function(self, pos, dtime) -- custom function for builtin_item use

		self.ctimer = (self.ctimer or 0) + dtime
		if self.ctimer < 5.0 then return end -- 5 second timer
		self.ctimer = 0

		if self.node_inside and self.node_inside.name ~= "default:water_source" then
			return
		end

		local objs = minetest.get_objects_inside_radius(pos, 0.8)

		if not objs or #objs ~= 2 then return end

		local crystal, mese, ent = nil, nil, nil

		for k, obj in pairs(objs) do

			ent = obj:get_luaentity()

			if ent and ent.name == "__builtin:item" then

				if ent.itemstring == "default:mese_crystal 2" and not mese then

					mese = obj

				elseif ent.itemstring == "ethereal:crystal_spike 2" and not crystal then

					crystal = obj
				end
			end
		end

		if mese and crystal then

			mese:remove()
			crystal:remove()

			minetest.add_item(pos, "ethereal:crystal_ingot")

			return false
		end
	end
})

-- Crystal Block and recipe

minetest.register_node("ethereal:crystal_block", {
	description = S("Crystal Block"),
	tiles = {"ethereal_crystal_block.png"},
	light_source = 9,
	is_ground_content = false,
	groups = {cracky = 1, level = 2, puts_out_fire = 1, cools_lava = 1},
	sounds = default.node_sound_glass_defaults()
})

minetest.register_craft({
	output = "ethereal:crystal_block",
	recipe = {
		{"ethereal:crystal_ingot", "ethereal:crystal_ingot", "ethereal:crystal_ingot"},
		{"ethereal:crystal_ingot", "ethereal:crystal_ingot", "ethereal:crystal_ingot"},
		{"ethereal:crystal_ingot", "ethereal:crystal_ingot", "ethereal:crystal_ingot"}
	}
})

minetest.register_craft({
	output = "ethereal:crystal_ingot 9",
	recipe = {{"ethereal:crystal_block"}}
})

-- Crystal Sword (Powerful wee beastie)

minetest.register_tool("ethereal:sword_crystal", {
	description = S("Crystal Sword"),
	inventory_image = "ethereal_crystal_sword.png",
	wield_image = "ethereal_crystal_sword.png",
	tool_capabilities = {
		full_punch_interval = 0.6,
		max_drop_level = 1,
		groupcaps = {
			snappy = {
				times = {[1] = 1.70, [2] = 0.70, [3] = 0.25}, uses = 50, maxlevel = 3
			}
		},
		damage_groups = {fleshy = 10}
	},
	groups = {sword = 1},
	sound = {breaks = "default_tool_breaks"}
})

minetest.register_craft({
	output = "ethereal:sword_crystal",
	recipe = {
		{"ethereal:crystal_ingot"},
		{"ethereal:crystal_ingot"},
		{"default:steel_ingot"}
	}
})

-- Crystal Axe

minetest.register_tool("ethereal:axe_crystal", {
	description = S("Crystal Axe"),
	inventory_image = "ethereal_crystal_axe.png",
	wield_image = "ethereal_crystal_axe.png",
	tool_capabilities = {
		full_punch_interval = 0.8,
		max_drop_level = 1,
		groupcaps = {
			choppy = {
				times = {[1] = 2.00, [2] = 0.80, [3] = 0.40}, uses = 40, maxlevel = 3
			}
		},
		damage_groups = {fleshy = 7}
	},
	groups = {axe = 1},
	sound = {breaks = "default_tool_breaks"}
})

minetest.register_craft({
	output = "ethereal:axe_crystal",
	recipe = {
		{"ethereal:crystal_ingot", "ethereal:crystal_ingot"},
		{"ethereal:crystal_ingot", "default:steel_ingot"},
		{"", "default:steel_ingot"}
	}
})

minetest.register_craft({
	output = "ethereal:axe_crystal",
	recipe = {
		{"ethereal:crystal_ingot", "ethereal:crystal_ingot"},
		{"default:steel_ingot", "ethereal:crystal_ingot"},
		{"default:steel_ingot", ""}
	}
})

-- Crystal Pick (This will last a while)

minetest.register_tool("ethereal:pick_crystal", {
	description = S("Crystal Pickaxe"),
	inventory_image = "ethereal_crystal_pick.png",
	wield_image = "ethereal_crystal_pick.png",
	tool_capabilities = {
		full_punch_interval = 0.7,
		max_drop_level = 3,
		groupcaps={
			cracky = {
				times = {[1] = 1.8, [2] = 0.8, [3] = 0.40}, uses = 40, maxlevel = 3
			}
		},
		damage_groups = {fleshy = 6}
	},
	groups = {pickaxe = 1},
	sound = {breaks = "default_tool_breaks"}
})

minetest.register_craft({
	output = "ethereal:pick_crystal",
	recipe = {
		{"ethereal:crystal_ingot", "ethereal:crystal_ingot", "ethereal:crystal_ingot"},
		{"", "default:steel_ingot", ""},
		{"", "default:steel_ingot", ""}
	}
})

-- backup old function and replace with new silk touch ability for crystal shovel

local old_handle_node_drops = minetest.handle_node_drops

function minetest.handle_node_drops(pos, drops, digger)

	-- are we holding Crystal Shovel?
	if not digger
	or digger:get_wielded_item():get_name() ~= "ethereal:shovel_crystal" then
		return old_handle_node_drops(pos, drops, digger)
	end

	local nn = minetest.get_node(pos).name

	if minetest.get_item_group(nn, "crumbly") == 0
	or minetest.get_item_group(nn, "no_silktouch") == 1 then
		return old_handle_node_drops(pos, drops, digger)
	end

	return old_handle_node_drops(pos, {ItemStack(nn)}, digger)
end

-- Crystal Shovel

minetest.register_tool("ethereal:shovel_crystal", {
	description = S("Crystal Shovel"),
	inventory_image = "ethereal_crystal_shovel.png",
	wield_image = "ethereal_crystal_shovel.png^[transformR90",
	tool_capabilities = {
		full_punch_interval = 1.0,
		max_drop_level = 1,
		groupcaps = {
			crumbly = {
				times = {[1] = 1.10, [2] = 0.50, [3] = 0.30}, uses = 30, maxlevel = 3
			}
		},
		damage_groups = {fleshy = 4}
	},
	groups = {shovel = 1},
	sound = {breaks = "default_tool_breaks"}
})

minetest.register_craft({
	output = "ethereal:shovel_crystal",
	recipe = {
		{"ethereal:crystal_ingot"},
		{"default:steel_ingot"},
		{"default:steel_ingot"}
	}
})

-- Crystal Gilly Staff (replenishes air supply when used)

minetest.register_tool("ethereal:crystal_gilly_staff", {
	description = S("Crystal Gilly Staff"),
	inventory_image = "ethereal_crystal_gilly_staff.png",
	wield_image = "ethereal_crystal_gilly_staff.png",

	on_use = function(itemstack, user, pointed_thing)

		if user and user:get_breath() < 10 then user:set_breath(10) end
	end
})

minetest.register_craft({
	output = "ethereal:crystal_gilly_staff",
	recipe = {
		{"ethereal:green_moss", "ethereal:gray_moss", "ethereal:fiery_moss"},
		{"ethereal:crystal_moss", "ethereal:crystal_ingot", "ethereal:mushroom_moss"},
		{"", "ethereal:crystal_ingot", ""}
	},
})

-- Add Toolranks mod support

if minetest.get_modpath("toolranks") then

	local function add_tool(name, desc, afteruse) -- helper function

		minetest.override_item(name, {
			original_description = desc,
			description = toolranks.create_description(desc, 0, 1),
			after_use = afteruse and toolranks.new_afteruse
		})
	end

	add_tool("ethereal:pick_crystal", "Crystal Pickaxe", true)
	add_tool("ethereal:axe_crystal", "Crystal Axe", true)
	add_tool("ethereal:shovel_crystal", "Crystal Shovel", true)
	add_tool("ethereal:sword_crystal", "Crystal Sword", true)
end
