# goblins_hud_timer: time in seconds the goblins HUD will be visible following interactions (0 disables HUD)
goblins_hud_timer (goblins HUD timer for interactions) int 0
# goblins_aggro_on_wield: will goblins attack when a weapon is wielded?
goblins_aggro_on_wield (goblins attack when a weapon is wielded) bool true
# goblins_defend_groups: will goblins and gobdogs defend other mobs?
goblins_defend_groups (goblins and gobdogs defend other mobs) bool true

# trade shrewdness increases trade difficulty
goblins_trade_shrewdness (trade shrewdness increases trade difficulty) int 20 

# use strict protection if node protection is activated (otherwise mobs can replace nodes they are close to)
goblins_node_protect_strict (use strict protection if node protection is activated) bool true

# utilities debug output announce_spawning
debug_goblins_announce_spawning (utilities debug output announce_spawning) bool false
# utilities debug output goblins_relations
debug_goblins_relations (utilities debug output goblins_relations) bool false
# utilities debug output goblins_secret
debug_goblins_secret (utilities debug output goblins_secret) bool false
# utilities debug output goblins_territories
debug_goblins_territories (utilities debug output goblins_territories) bool false
# utilities debug output goblins_territory_relations
debug_goblins_territory_relations (utilities debug output goblins_territory_relations) bool false
# utilities debug output goblins_trade_relations
debug_goblins_trade_relations (utilities debug output goblins_trade_relations) bool false

# behaviors debug output attack
debug_goblins_attack (behaviors debug output attack) bool false
# behaviors debug output find
debug_goblins_find (behaviors debug output find) bool false
# behaviors debug output replace
debug_goblins_replace (behaviors debug output replace) bool false
# debug output replace2
debug_goblins_replace2 (behaviors debug output replace2) bool false
# behaviors debug output search
debug_goblins_search  (behaviors debug output search) bool false
# behaviors debug output tunneling
debug_goblins_tunneling (behaviors debug output tunneling) bool false
# behaviors debug output trade
debug_goblins_trade (behaviors debug output trade) bool false


