This mod makes weed spawning on griefed plots. The weed spawns sparsely on naturally generated terrain too, mainly at cliff edges. If the plot is griefed, nettles and other weed spawn much more frequently. Finally, owners of junky plots will get a revenge!
Nettles and carduus cause 1 damage per second. Cleavers slow down player's movement. Impatiens don't harm the player as such, it only doesn't look well. Scotch broom acts like a solid block. Giant hogweed causes 2 damage and hurts the players on punch. Other than that, all these plants can be used as fuel and burn 3 seconds each, scotch broom burns 6 seconds.
WARNING: Applying this mod to an old world might have serious consequences, i.e. rapid growth of weeds. Before doing so, make sure that no weeds will spawn in key areas of your world.
Incredible mod
Really really nice mod, it brings the game more realistic.
Compatible mod with technic ! You can remove the nettles with lawn trimmer from the technic mod.
This mod is used on Tunnelers' Abyss server and it works really well. I recommend.
Battling monsters? Boring. Battle against plants!
Not that they move around - but they spread. Combating weed growth is a serious issue! Makes the game feel more realistic. If weed took over an area, it's not easy to pass through (best walk around), and clearing the area is not trivial.
You can see them in action on the Tunnelers' Abyss server.
The murderer weed
Your Nettle brutally assassinated my only cow.