# Number of contiguous water sources required to trigger flooding.
# Smaller numbers reduce CPU usage, but make smaller bodies of
# water act as though they're infinitely large.
#
# Note that nc.find_nodes_around(pos, spec, 2) searches a 5x5x5 cube
# centered on pos, which is already 25% more nodes than this default of 100.
flood_min_connected (Number of contiguous water sources required to trigger flooding.) int 100

# Number of seconds before cached water body sizes expire.
# Larger numbers reduce CPU usage, but floods won't stop for up to
# this number of seconds after holes are plugged.
flood_cache_timeout (Number of seconds before cache expires) int 10
