-- MESELAMPS
-- A lamp is "is an electrical device used to create artificial light" (wikipedia)
-- guess what?

local mesecon_lamp_box = {
	type = "wallmounted",
	wall_top = {-0.3125,0.375,-0.3125,0.3125,0.5,0.3125},
	wall_bottom = {-0.3125,-0.5,-0.3125,0.3125,-0.375,0.3125},
	wall_side = {-0.375,-0.3125,-0.3125,-0.5,0.3125,0.3125},
}

local use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or nil

minetest.register_node("mesecons_lamp:lamp_on", {
	drawtype = "nodebox",
	tiles = {"jeija_meselamp_on.png"},
	use_texture_alpha = use_texture_alpha,
	paramtype = "light",
	paramtype2 = "wallmounted",
	is_ground_content = false,
	legacy_wallmounted = true,
	sunlight_propagates = true,
	walkable = true,
	light_source = minetest.LIGHT_MAX,
	node_box = mesecon_lamp_box,
	selection_box = mesecon_lamp_box,
	groups = {dig_immediate = 3,not_in_creative_inventory = 1, mesecon_effector_on = 1},
	drop = "mesecons_lamp:lamp_off 1",
	sounds = mesecon.node_sound.glass,
	mesecons = {effector = {
		action_off = function (pos, node)
			minetest.swap_node(pos, {name = "mesecons_lamp:lamp_off", param2 = node.param2})
		end,
		rules = mesecon.rules.wallmounted_get,
	}},
	on_blast = mesecon.on_blastnode,
})

minetest.register_node("mesecons_lamp:lamp_off", {
	drawtype = "nodebox",
	tiles = {"jeija_meselamp_off.png"},
	use_texture_alpha = use_texture_alpha,
	inventory_image = "jeija_meselamp.png",
	wield_image = "jeija_meselamp.png",
	paramtype = "light",
	paramtype2 = "wallmounted",
	is_ground_content = false,
	sunlight_propagates = true,
	walkable = true,
	node_box = mesecon_lamp_box,
	selection_box = mesecon_lamp_box,
	groups = {dig_immediate=3, mesecon_receptor_off = 1, mesecon_effector_off = 1},
	description = "Mesecon Lamp",
	sounds = mesecon.node_sound.glass,
	mesecons = {effector = {
		action_on = function (pos, node)
			minetest.swap_node(pos, {name = "mesecons_lamp:lamp_on", param2 = node.param2})
		end,
		rules = mesecon.rules.wallmounted_get,
	}},
	on_blast = mesecon.on_blastnode,
})

minetest.register_craft({
	output = "mesecons_lamp:lamp_off 1",
	recipe = {
		{"", "mesecons_gamecompat:glass", ""},
		{"group:mesecon_conductor_craftable", "mesecons_gamecompat:steel_ingot", "group:mesecon_conductor_craftable"},
		{"", "mesecons_gamecompat:glass", ""},
	}
})
