Description
Based on (and fully compatible with) the mod "carts" by PilzAdam
and the one contained in the game Minetest Game.
Target: Run smoothly as possible, even on laggy servers.
Features
- A fast cart for your railway or roller coaster
- Easily configurable cart speed using the Advanced Settings
- Boost and brake rails
- By mesecons controlled Start-Stop rails
- Detector rails that send a mesecons signal when the cart drives over them
- Rail junction switching with the 'right/left' walking keys
- Handbrake with the 'back' key
- Support for non-minetest_game subgames
Releases
2022-06-03 18:42 UTC
Import two my MTG commits for better driving experience
No release notes
2021-08-14 14:51 UTC
Fix item pickups not working sometimes
No release notes
2021-05-02 13:02 UTC
Fix 0/0 condition on faulty tool capabilities
No release notes
2020-05-30 07:09 UTC
Descend from cart
No release notes
2020-05-29 17:14 UTC
Fix item collection
No release notes
All releases
Threads
New thread
Information
Provides
boost_cart
Dependencies
- Required
-
default
- Optional
-
carts
mesecons
moreores
player_api
Information
- Type
- Mod
- Technical Name
- boost_cart
- Languages
-
English
- License
-
CC0-1.0
- Maintenance State
- Unknown
- Added
- 2018-05-26 11:01 UTC
- Maintainers
-
Krock
Used By
Speeds up the whole network
I've set my server wallk speed to 8 m/s. As such, default carts are often not impressive. This mod not only gives me the ability to fly down the tracks at such speed switching becomes a high-intensity timing game (probably my fault as junctions are too close). it also gives me a whole array of tracks to play with. There is a little to be desired in the speed control department (personally, i think signs like "1/2 max speed" or "1/4 max speed" would be helpful).