Advanced Weapons
Adds a variety of advanced weapons.
About
Depends on modlib
and tnt
.
Written by LMD aka appguru(eu). Licensed under the GPLv3.
Screenshot
API
-- override this, should return true if names are opponents
function adv_weapons.is_opponent(playername1, playername2)
return playername1 ~= playername2
end
Features
- Mines
- Landmines
- Place them on full height blocks
- Walking on them triggers explosion
- Can be (un)buried by digging node below them
- Buried landmines are harder to spot & can't be easily picked up
- Special
- Futuristic Grappling Hook
- Throw to hook it somewhere
- Creates Force Beam
- Right-click ascent aid to (de)attach
- Go forwards/backwards on the beam
- Turrets
- Gatlin Gun
- Right-click turret base with gatlin barrel to arm
- High reload rate, low damage & range
- Turns slowly, so you can try dodging
- Only attacks owners opponents
- Destroying/digging the base destroys the turret
Whipstemporarily cancelled as unfinished- High range, average damage
- Causes bleeding & stunning (by chance)
- Right-click to "capture" player
- Drops their wielded item
- Player can't attack while captured
- Can be dragged around
- Unleashed as soon as RMB is released
- Many more!
- Soon