-- bucket

minetest.register_craft({
	output = "livingcaves:bucket_empty 1",
	recipe = {
		{"livingcaves:stalagmitelarge", "", "livingcaves:stalagmitelarge"},
		{"", "default:stick", ""},
	}
})

-- root wood
minetest.register_node("livingcaves:root_wood", {
	description = ("Root Woven"),
	tiles = {"livingcaves_rootdirt_woven.png"},
        paramtype = "light",
        drawtype = "allfaces_optional",
	is_ground_content = false,
	groups = {wood = 1, snappy = 3, flammable = 2},
	sounds = default.node_sound_wood_defaults(),
})

minetest.register_craft({
	output = "livingcaves:root_wood 4",
	recipe = {{"livingcaves:rootdirt"}}
})

minetest.register_craft({
	output = "livingcaves:root_wood 4",
	recipe = {{"livingcaves:rootdirt2"}}
})

    stairs.register_stair_and_slab(
      "livingcaves_rootdirt_woven",
      "livingcaves:root_wood",
      {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
      {"livingcaves_rootdirt_woven.png"},
      ("Root Stair"),
      ("Root Slab"),
      default.node_sound_wood_defaults()
    )

    stairs.register_stair_and_slab(
      "livingcaves_root_dirt",
      "livingcaves:rootdirt",
      {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
      {"livingcaves_rootdirt.png", "livingcaves_rootdirt.png", "livingcaves_rootdirt.png"},
      ("Root Dirt Stair"),
      ("Root Dirt Slab"),
      default.node_sound_wood_defaults()
    )

  doors.register_fencegate(
    "livingcaves:gate_root_wood",
    {
      description = ("Root Fence Gate"),
      texture = "livingcaves_rootdirt_fencewood.png",
      material = "livingcaves:root_wood",
      groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
      sounds = default.node_sound_wood_defaults()
    }
  )


default.register_fence(
  "livingcaves:fence_root_wood",
  {
    description = ("Root Fence"),
    texture = "livingcaves_rootdirt_fencewood.png",
    inventory_image = "default_fence_overlay.png^livingcaves_rootdirt_fencewood.png^default_fence_overlay.png^[makealpha:255,126,126",
    wield_image = "default_fence_overlay.png^livingcaves_rootdirt_fencewood.png^default_fence_overlay.png^[makealpha:255,126,126",
    material = "livingcaves:root_wood",
    groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
    sounds = default.node_sound_wood_defaults()
  }
)

default.register_fence_rail(
  "livingcaves:fence_rail_root_wood",
  {
    description = ("Root Fence Rail"),
    texture = "livingcaves_rootdirt_fencewood.png",
    inventory_image = "default_fence_rail_overlay.png^livingcaves_rootdirt_fencewood.png^" ..
      "default_fence_rail_overlay.png^[makealpha:255,126,126",
    wield_image = "default_fence_rail_overlay.png^livingcaves_rootdirt_fencewood.png^" ..
      "default_fence_rail_overlay.png^[makealpha:255,126,126",
    material = "livingcaves:root_wood",
    groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
    sounds = default.node_sound_wood_defaults()
  }
)

doors.register( "door_livingcaves_root", {
	tiles = { { name = "livingcaves_door_rootdirt.png", backface_culling = true } },
	description = "Root Door",
	inventory_image = "livingcaves_door_rootdirt_inv.png",
	groups = { choppy = 2, oddly_breakable_by_hand = 2, flammable = 2 },
	recipe = {
		{ "livingcaves:root_wood", "livingcaves:root_wood", "livingcaves:root_wood" },
		{ "default:stick", "default:stick", "default:stick" },
		{ "livingcaves:root_wood", "livingcaves:root_wood", "livingcaves:root_wood" },
	}
} )

doors.register_trapdoor("livingcaves:root_trapdoor", {
	description = ("Root Trapdoor"),
	inventory_image = "livingcaves_roottrapdoor.png",
	wield_image = "livingcaves_roottrapdoor.png",
	tile_front = "livingcaves_roottrapdoor.png",
	tile_side = "livingcaves_root_trapdoor_side.png",
	gain_open = 0.06,
	gain_close = 0.13,
	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, door = 1},
})

minetest.register_craft({
	output = "livingcaves:root_trapdoor",
	recipe = {
		{"livingcaves:root_wood", "livingcaves:root_wood", "livingcaves:root_wood"},
		{"livingcaves:root_wood", "livingcaves:root_wood", "livingcaves:root_wood"},
		{"", "", ""},
	}
})

minetest.register_node("livingcaves:root_lamp", {
	description = ("Root Mushroom Lamp"),
	light_source = 9,
	drawtype = "torchlike",
	inventory_image = "livingcaves_rootlamp.png",
	wield_image = "livingcaves_rootlamp.png",
	paramtype2 = "wallmounted",
	walkable = false,
	groups = {dig_immediate = 3, attached_node = 1},
	tiles = {
		{
			name = "livingcaves_rootlamp2.png",
		},
		{
			name = "livingcaves_rootlamp3.png",
		},
		{
			name = "livingcaves_rootlamp.png",
		}
	},
	selection_box = {
		type = "wallmounted",
		wall_top = {-0.25, -0.3, -0.25, 0.25, 0.5, 0.25},
		wall_bottom = {-0.25, -0.5, -0.25, 0.25, 0.1, 0.25},
		wall_side = {-0.5, -0.35, -0.15, -0.15, 0.4, 0.15}
	}
})

minetest.register_craft({
	output = "livingcaves:root_lamp",
	recipe = {
		{"livingcaves:rootcave_hangingroot", "livingcaves:glowshroom_top", "livingcaves:glowshroom"},
		{"", "", ""},
	}
})

minetest.register_craft({
	output = "livingcaves:root_lamp",
	recipe = {
		{"livingcaves:rootcave_hangingroot2", "livingcaves:glowshroom_top", "livingcaves:glowshroom"},
		{"", "", ""},
	}
})

--- ice

walls.register(":livingcaves:icebrick_wall", "Ice Brick Wall", "livingcaves_icecbricks.png",
		"livingcaves:icebrick_wall", default.node_sound_stone_defaults())

    stairs.register_stair_and_slab(
      "livingcaves_icecbricks",
      "livingcaves:icebrick",
      {cracky = 1, oddly_breakable_by_hand = 0, flammable = 0},
      {"livingcaves_icecbricks.png"},
      ("Ice Brick Stair"),
      ("Ice Brick Slab"),
      default.node_sound_ice_defaults()
    )

minetest.register_node("livingcaves:icebrick", {
	description = ("Ice Brick"),
	tiles = {"livingcaves_icecbricks.png"},
	is_ground_content = false,
	groups = {cracky = 3, stone = 2},
	sounds = default.node_sound_ice_defaults(),
})

minetest.register_craft({
	output = "livingcaves:icebrick",
	type = "shapeless",
	recipe = 
		{"livingcaves:icecave_ice", "livingcaves:icecave_ice", "livingcaves:icecave_ice", "livingcaves:icecave_ice"}

	
})

minetest.register_craft({
	output = "livingcaves:icebrick",
	type = "shapeless",
	recipe = 
		{"livingcaves:icecave_ice2", "livingcaves:icecave_ice2", "livingcaves:icecave_ice2", "livingcaves:icecave_ice2"}

	
})

minetest.register_craft({
	output = "livingcaves:icebrick_wall",
	type = "shapeless",
	recipe = 
		{"livingcaves:icebrick", "livingcaves:icebrick", "livingcaves:icebrick", "livingcaves:icebrick", "livingcaves:icebrick", "livingcaves:icebrick"}

	
})

default.register_fence(
  "livingcaves:fence_ice",
  {
    description = ("Ice Fence"),
    texture = "livingcaves_ice_fencewood.png",
    inventory_image = "default_fence_overlay.png^livingcaves_ice_fencewood.png^default_fence_overlay.png^[makealpha:255,126,126",
    wield_image = "default_fence_overlay.png^livingcaves_ice_fencewood.png^default_fence_overlay.png^[makealpha:255,126,126",
    material = "livingcaves:icebrick",
	groups = {cracky = 3, stone = 2},
	sounds = default.node_sound_ice_defaults(),
  }
)

default.register_fence_rail(
  "livingcaves:fence_rail_ice",
  {
    description = ("Ice Fence Rail"),
    texture = "livingcaves_ice_fencewood.png",
    inventory_image = "default_fence_rail_overlay.png^livingcaves_ice_fencewood.png^" ..
      "default_fence_rail_overlay.png^[makealpha:255,126,126",
    wield_image = "default_fence_rail_overlay.png^livingcaves_ice_fencewood.png^" ..
      "default_fence_rail_overlay.png^[makealpha:255,126,126",
    material = "livingcaves:icebrick",
	groups = {cracky = 3, stone = 2},
	sounds = default.node_sound_ice_defaults(),
  }
)

doors.register( "door_livingcaves_ice", {
	tiles = { { name = "livingcaves_door_ice.png", backface_culling = true } },
	description = "Ice Door",
	inventory_image = "livingcaves_door_ice_inv.png",
	groups = {cracky = 3, stone = 2},
	sounds = default.node_sound_metal_defaults( ),
	sound_open = "doors_steel_door_open",
	sound_close = "doors_steel_door_close",
	recipe = {
		{ "livingcaves:icebrick", "livingcaves:icebrick", "livingcaves:icebrick" },
		{ "livingcaves:icestalagmite", "livingcaves:icestalagmite", "livingcaves:icestalagmite" },
		{ "livingcaves:icestalagmitelarge", "livingcaves:icestalagmitelarge", "livingcaves:icestalagmitelarge" },
	}
} )

doors.register_trapdoor("livingcaves:ice_trapdoor", {
	description = ("Ice Trapdoor"),
	inventory_image = "livingcaves_icetrapdoor.png",
	wield_image = "livingcaves_icetrapdoor.png",
	tile_front = "livingcaves_icetrapdoor.png",
	tile_side = "livingcaves_icetrapdoor_side.png",
	gain_open = 0.06,
	gain_close = 0.13,
	sounds = default.node_sound_metal_defaults( ),
	sound_open = "doors_steel_door_open",
	sound_close = "doors_steel_door_close",
	groups = {cracky = 3, stone = 2, door = 1},
})

minetest.register_craft({
	output = "livingcaves:ice_trapdoor",
	recipe = {
		{"livingcaves:icestalagmite", "livingcaves:icestalagmite", "livingcaves:icestalagmite"},
		{"livingcaves:icestalagmite", "livingcaves:icestalagmite", "livingcaves:icestalagmite"},
		{"", "", ""},
	}
})

--- dripstone

walls.register(":livingcaves:dripstonebrick_wall", "Dripstone Brick Wall", "livingcaves_dripstonecave_bricks.png",
		"livingcaves:dripstonebrick_wall", default.node_sound_stone_defaults())

    stairs.register_stair_and_slab(
      "livingcaves_dripstonecave_bricks",
      "livingcaves:dripstonebrick",
      {cracky = 1, oddly_breakable_by_hand = 0, flammable = 0},
      {"livingcaves_dripstonecave_bricks.png"},
      ("Dripstone Brick Stair"),
      ("Dripstone Brick Slab"),
      default.node_sound_stone_defaults()
    )

minetest.register_node("livingcaves:dripstonebrick", {
	description = ("Dripstone Bricks"),
	tiles = {"livingcaves_dripstonecave_bricks.png"},
	is_ground_content = false,
	groups = {cracky = 3, stone = 2},
	sounds = default.node_sound_stone_defaults(),
})

minetest.register_craft({
	output = "livingcaves:dripstonebrick",
	type = "shapeless",
	recipe = 
		{"livingcaves:dripstonecave_bottom", "livingcaves:dripstonecave_bottom", "livingcaves:dripstonecave_bottom", "livingcaves:dripstonecave_bottom"}

	
})

minetest.register_craft({
	output = "livingcaves:dripstonebrick",
	type = "shapeless",
	recipe = 
		{"livingcaves:dripstonecave_bottom2", "livingcaves:dripstonecave_bottom2", "livingcaves:dripstonecave_bottom2", "livingcaves:dripstonecave_bottom2"}

	
})

minetest.register_craft({
	output = "livingcaves:dripstonebrick_wall",
	type = "shapeless",
	recipe = 
		{"livingcaves:dripstonebrick", "livingcaves:dripstonebrick", "livingcaves:dripstonebrick", "livingcaves:dripstonebrick", "livingcaves:dripstonebrick", "livingcaves:dripstonebrick"}

	
})

doors.register( "door_livingcaves_dripstone", {
	tiles = { { name = "livingcaves_door_dripstone.png", backface_culling = true } },
	description = "Dripstone Door",
	inventory_image = "livingcaves_door_dripstone_inv.png",
	groups = {cracky = 3, stone = 2},
	sounds = default.node_sound_metal_defaults( ),
	sound_open = "doors_steel_door_open",
	sound_close = "doors_steel_door_close",
	recipe = {
		{ "livingcaves:dripstonebrick", "livingcaves:dripstonebrick", "livingcaves:dripstonebrick" },
		{ "livingcaves:stalagmite", "livingcaves:stalagmite", "livingcaves:stalagmite" },
		{ "livingcaves:stalagmitelarge", "livingcaves:stalagmitelarge", "livingcaves:stalagmitelarge" },
	}
} )

doors.register_trapdoor("livingcaves:dripstone_trapdoor", {
	description = ("Dripstone Trapdoor"),
	inventory_image = "livingcaves_dripstonetrapdoor.png",
	wield_image = "livingcaves_dripstonetrapdoor.png",
	tile_front = "livingcaves_dripstonetrapdoor.png",
	tile_side = "livingcaves_dripstonetrapdoor_side.png",
	gain_open = 0.06,
	gain_close = 0.13,
	sounds = default.node_sound_metal_defaults( ),
	sound_open = "doors_steel_door_open",
	sound_close = "doors_steel_door_close",
	groups = {cracky = 3, stone = 2, door = 1},
})

minetest.register_craft({
	output = "livingcaves:dripstone_trapdoor",
	recipe = {
		{"livingcaves:stalagmite", "livingcaves:stalagmite", "livingcaves:stalagmite"},
		{"livingcaves:stalagmite", "livingcaves:stalagmite", "livingcaves:stalagmite"},
		{"", "", ""},
	}
})

--- mushroom

walls.register(":livingcaves:mossybrick_wall", "Mossy Brick Brick Wall", "livingcaves_mushcave_mossybricks.png",
		"livingcaves:mossybrick_wall", default.node_sound_stone_defaults())

    stairs.register_stair_and_slab(
      "livingcaves_mushcave_mossybricks",
      "livingcaves:mushcave_mossybricks",
      {cracky = 1, oddly_breakable_by_hand = 0, flammable = 0},
      {"livingcaves_mushcave_mossybricks.png"},
      ("Mossy Stone Brick Stair"),
      ("Mossy Stone Brick Slab"),
      default.node_sound_stone_defaults()
    )

minetest.register_node("livingcaves:mushcave_mossybricks", {
	description = ("Mushcave Mossy Bricks"),
	tiles = {"livingcaves_mushcave_mossybricks.png"},
	is_ground_content = false,
	groups = {cracky = 3, stone = 2},
	sounds = default.node_sound_stone_defaults(),
})

minetest.register_craft({
	output = "livingcaves:mushcave_mossybricks",
	type = "shapeless",
	recipe = 
		{"livingcaves:mushcave_bottom", "livingcaves:mushcave_bottom", "livingcaves:mushcave_bottom", "livingcaves:mushcave_bottom"}

	
})

minetest.register_craft({
	output = "livingcaves:mossybrick_wall",
	type = "shapeless",
	recipe = 
		{"livingcaves:mushcave_mossybricks", "livingcaves:mushcave_mossybricks", "livingcaves:mushcave_mossybricks", "livingcaves:mushcave_mossybricks", "livingcaves:mushcave_mossybricks", "livingcaves:mushcave_mossybricks"}

	
})

--- coocking





minetest.register_node("livingcaves:healingsoup", {
	description = ("Healing Soup"),
	drawtype = "plantlike",
	    paramtype = "light",
	    sunlight_propagates = true,
	    walkable = false,
	wield_image = "livingcaves_healingsoup_inv.png",
	inventory_image = "livingcaves_healingsoup_inv.png",
tiles = {
		{
			name = "livingcaves_healingsoup.png",
			animation = {type="vertical_frames", length = 2}
		}
	},
selection_box = {
		    type = "fixed",
		    fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
	    },
	groups = {drink = 1, food = 1, snappy = 3, flammable = 2},
        on_use = minetest.item_eat(5),
	sounds = default.node_sound_metal_defaults(),
})


minetest.register_craft({
	output = "livingcaves:healingsoup",
type = "shapeless",
	recipe = 
		{"livingcaves:lichen", "livingcaves:glowshroom_top", "livingcaves:mushroom_edible", "livingcaves:bucket_cavewater"}

	
})