local S = minetest.get_translator("nativevillages")

minetest.register_decoration({
    name = "nativevillages:deserthouse1",
    deco_type = "schematic",
    place_on = {"default:desert_sand"},
    place_offset_y = -29,
    sidelen = 16,
    fill_ratio = 0.00005,
    biomes = {"desert"},
    y_max = 30.5,
    y_min = 25.5,
    schematic = minetest.get_modpath("nativevillages").."/schematics/deserthouse1_30_180.mts",
    flags = "force_placement",
    rotation = "random",
})

minetest.register_decoration({
    name = "nativevillages:deserthouse2",
    deco_type = "schematic",
    place_on = {"default:desert_sand"},
    place_offset_y = -29,
    sidelen = 16,
    fill_ratio = 0.00005,
    biomes = {"desert"},
    y_max = 30.5,
    y_min = 25.5,
    schematic = minetest.get_modpath("nativevillages").."/schematics/deserthouse2_30_180.mts",
    flags = "force_placement",
    rotation = "random",
})

minetest.register_decoration({
    name = "nativevillages:deserthouse3",
    deco_type = "schematic",
    place_on = {"default:desert_sand"},
    place_offset_y = -29,
    sidelen = 16,
    fill_ratio = 0.00005,
    biomes = {"desert"},
    y_max = 30.5,
    y_min = 25.5,
    schematic = minetest.get_modpath("nativevillages").."/schematics/deserthouse3_30_180.mts",
    flags = "force_placement",
    rotation = "random",
})

minetest.register_decoration({
    name = "nativevillages:deserthouse4",
    deco_type = "schematic",
    place_on = {"default:desert_sand"},
    place_offset_y = -29,
    sidelen = 16,
    fill_ratio = 0.00005,
    biomes = {"desert"},
    y_max = 30.5,
    y_min = 25.5,
    schematic = minetest.get_modpath("nativevillages").."/schematics/deserthouse4_30_180.mts",
    flags = "force_placement",
    rotation = "random",
})

minetest.register_decoration({
    name = "nativevillages:deserthouse5",
    deco_type = "schematic",
    place_on = {"default:desert_sand"},
    place_offset_y = -29,
    sidelen = 16,
    fill_ratio = 0.00005,
    biomes = {"desert"},
    y_max = 30.5,
    y_min = 25.5,
    schematic = minetest.get_modpath("nativevillages").."/schematics/deserthouse5_30_0.mts",
    flags = "force_placement",
    rotation = "random",
})

minetest.register_decoration({
    name = "nativevillages:desertwell",
    deco_type = "schematic",
    place_on = {"default:desert_sand"},
    place_offset_y = -29,
    sidelen = 16,
    fill_ratio = 0.00004,
    biomes = {"desert"},
    y_max = 30.5,
    y_min = 25.5,
    schematic = minetest.get_modpath("nativevillages").."/schematics/desertwell_30_0.mts",
    flags = "force_placement",
    rotation = "random",
})

minetest.register_decoration({
    name = "nativevillages:desertmarket",
    deco_type = "schematic",
    place_on = {"default:desert_sand"},
    place_offset_y = -29,
    sidelen = 16,
    fill_ratio = 0.00008,
    biomes = {"desert"},
    y_max = 30.5,
    y_min = 25.5,
    schematic = minetest.get_modpath("nativevillages").."/schematics/desertmarket_30_0.mts",
    flags = "force_placement",
    rotation = "random",
})

minetest.register_decoration({
    name = "nativevillages:desertstable",
    deco_type = "schematic",
    place_on = {"default:desert_sand"},
    place_offset_y = -29,
    sidelen = 16,
    fill_ratio = 0.00004,
    biomes = {"desert"},
    y_max = 30.5,
    y_min = 25.5,
    schematic = minetest.get_modpath("nativevillages").."/schematics/deserstable_30_0.mts",
    flags = "force_placement",
    rotation = "random",
})