# Nodes to scan in relation to reference node.
#
# The nodes in both directions from the reference node are scanned
# and validated if they count as part of the wall (same node and air
# above), so there will be a total of 2 times this value plus one (the
# reference node) being scanned.
#
# This could cause performance issues on servers and especially
# slow client devices.
#
# Value examples:
#
# 0 or lower -> Only the reference node is changed, making the tool useless
# 32000 -> “Unlimited” range, might crash (or stop at render distance)
trowel_max_distance (Maximum distance from reference node to scan) int 10 1


# When not in creative mode, the tool has a wear value applied.
#
# The wear value depends on how many nodes were modified in the
# current action. This amount of nodes is multiplied with this value.
# So when a wall of 6 nodes is modified, by default, 600 wear points
# are added to the tool.
#
# Value examples:
#
# 65536 -> The tool breaks after one use making it a single-use item
# 1 -> This allows a total of 65536 nodes to be modified (not uses)
# 0 -> All other rules still apply, but the tool does not break
trowel_single_node_wear (Wear amount for a single node) int 100 0 65536
