Mineclonia Trim Patch (3rd Party Armor)

Description

mcl_smithing_trim_fix 🔗

Overlay mod for Mineclonia. Lets armor from third-party mods (mcl_emerald_stuff, mcl_ruby_stuff, custom armor mods) be trimmed at the smithing table. Does not modify any core game files — works as a runtime overlay.

What it does 🔗

Wraps the smithing-table node's on_metadata_inventory_put and on_metadata_inventory_take callbacks. Upstream runs first (handles sorting, vanilla trim, durability upgrades, sounds, achievements, item consumption). If upstream left the output slot empty but the input slots hold a valid template + mineral + third-party armor combo, the overlay fills the output by calling the public mcl_smithing_table.upgrade_trimmed API.

This is a post-hoc fixup: it never overrides any upstream behaviour, it just provides output for the case upstream silently drops on the floor.

Compatibility 🔗

If a future Mineclonia release fixes the namespace check itself, this overlay becomes a harmless no-op — it just re-installs equivalent behaviour. Safe to leave installed.

Important 🔗

Concept by LordNikon with code assistance from Claude Ai, Opus 4.7 model.

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Information

Provides

mcl_smithing_trim_fix

Dependencies

Required
mcl_armor mcl_smithing_table

Information

Type
Mod
Technical Name
mcl_smithing_trim_fix
Languages
English
License
GPL-3.0-or-later
Maintenance State
Maintenance Only
Added
2026-05-28 02:16 UTC
Maintainers
LordNikon