
### Changelog:

# 0.3.3 and 0.2.6
- Plants now grow even when the player is away
- Fireproof Iron doors and trapdoors
- Ability to mix wet loam and agricultural soil
- Renamed stone chopper to stone knife for clarity
- More bug fixes and improvements

# 0.3.2 and 0.2.5
- Glassworking! Make windows; Make glass bottles which can hold water, and which stack
- Agricultural soil erodes down to a soil slab instead of vanishing
- Fix for a baking crash

# 0.3.1 and 0.2.4
- Oil lamps can be switched off with right click, and lit with fire sticks
- Oil lamps can hold more oil and last longer
- Bugfixes

# 0.3.0 and 0.2.3
- Initial release for Minetest 5.4.0, use v0.2 line for 5.3.0
- new dependency: naturalslopeslib
- ability to throw torches for light
- settings for breaktaker
- ability to display temperature in Celsius, Fahrenheit, or Kelvin
- food burns instead of vanishing, thanks to ts
- farming improvements
- fixes for fire and rain
- many fixes for crashes and bugs


# 0.2.2
- new HUD
- character page
- health effects
- Drugs: Tiku, Tang, metastim
- megamorph surface airshafts
- fix clothing infinite tolerance bug
- iron fittings for crafts
- old and young Tangkal trees
- Tiken woody cane
- cave sediments and mushrooms
- puts_out_fire group (e.g. mud now puts out fire), masonry group
- walkthrough doc
- loose wattle
- mashed anperla
- misc minor fixes and balancing

# 0.2.1
- fix exile letter crash
- fix salt water surface sediment crash
- fix for multiplayer health tab crash
- balance and bugfix animals
- adjust ice freezing and thawing

# 0.2
- clothing (plus multiskin model, new player api), weaving frame, temperature tolerance via clothing
- Lore: exile letter
- Sleeping spot
- new mobs: darkasthaan, impethu, pegasun, sneachan
- cookable animal carcasses
- graffitti: glow paint
- new building materials: rammed earth, bricks and mortar, roof tiles, wooden doors/floors/stair, mortared masonry
- fixed dungeon loot
- added more artifacts (airboat, art, transporter, wayfinder...)
- mushrooms for fibre, food/water, sticks (artifact species)
- split geomoria into realms (highways, and city structure)
- added more geomorphs
- gneiss and jade for deep underground biome
- better looking bones
- newly formatted colored skies
- climate chat commands
- Design Guide
- updated backgrounds
- updated version of crafting
- various minor fixes
- various minor balance changes
- various minor additions
- Minetest 5.3 compatibility

# 0.1
- Initial release
