Nameznik

Description

Nameznik 🔗

Adds some points from railway - fouling points, end points of train route, border points of railway companies - in Czech and Slovak design and fouling point in Austrian design. Technical names of nodes are in Czech language.

What are they? 🔗

  • Nameznik / Fouling point marker - the point where when two tracks join together; past that point it's not safe to leave a wagon parked because trains on the other track will collide. Uses on side of track.
  • Koncovnik / End point marker of train route - the point where train must stops if this point isn't defined by other signal. Uses on side of track.
  • Nameznik s koncovnikem / Fouling point marker wuth end of train route - uses when both invariable signals before are at the same place. Uses on side of track.
  • Hranicnik / End point marker of railway companies - point where on one direction of track is administrated by one company and opposite si administered by other company. Uses in track in the middle, between the rails, between two ties.

Námezník / Fouling point marker: 🔗

  • variants 1, 2 and 5 are different variants of fouling point (with the same purpose), is used on Czech and Slovak railways.
  • variant 3 is used in Austria, in real have different shape (in this mod, maybe in future)
  • variant 4 is used in Czech and Slovak tramway tracks, not at all places (only in tram depots, loops on end of tramway tracks etc.), not in crosses of tramway tracks.

Repaintable and rotatable with my mod Repainter (but it isn't realistic, only for design or your own rules). Actyally not contain crafting recipes.

Nodeboxes of translated points are primary on the registered place, not viewable place!

Best with AdvTrains and other advtrains-based mods.

Credits: 🔗

  • MatyasP - author of mode
  • BlockHead - many points for mod improvement

License: 🔗

Code is under the MIT License. All textures are under CC0.


KNOWED ISSUES: 🔗

  • 1st) Mod creator has a procrastination for update and upgrade of Noderoads and Nodehouses for a long time (but works on update).
  • 2nd) Nodeboxes are not so much real as mod creator needs.

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Releases

2025-09-02 13:38 UTC

10114 - crafting, readme 🔗

10114 - added crafting, improved readme

  • add MTG recipes
  • add mineclonia recipes
  • update mod optional_deps
  • move recipes to separate file
  • Update README.md
  • Update README.md
  • Update README.md
  • Update README.md
  • Update README.md

2025-08-15

Download

2025-08-15 02:14 UTC

2025-08-15 🔗

  • Create crafting.lua
2025-07-07 08:53 UTC

10113 - improvement of english 🔗

  • Update nameznik.cs.tr - improvement of English
  • Update nameznik.lua - improvement of English description
  • Update README.md - added credits, added long explanation
2025-07-04 21:02 UTC

10112 - mistakes repaired 🔗

  1. edited translate "right"="pravý" > "vpravo"
  2. changed selections boxes for "right" nodes
  3. changed functions from global to local
  4. changed some parts of description in/out of translated part (repaired translate bugs)
  5. removed tools.lua (actually we can use tools from mod "repainter")
  6. added paramtype="light"
2025-07-03 20:20 UTC

10111 - first public release 🔗

No release notes

All releases