# The maximum number of entities used to construct the paste preview.
# If the copied area has a larger number of nodes, some nodes will be randomly excluded from the preview.
edit_paste_preview_max_entities (Paste preview max entities) int 2000

# The maximum volume of any edit operation. Increase to allow larger operations.
edit_max_operation_volume (Max edit operation volume) int 20000

# Fast filling of nodes. This uses VoxelManip for fast node placement.
# No node placement callbacks are called so some nodes might be broken.
edit_use_fast_node_fill (Use fast node fill) bool false
