A list of things that need doing.

Some sort of game, duh. Probably use the level system that I used last year to save the map.

Puzzles need to increase in difficulty and player data needs to be saved for which levels have been solved. (Can the player do more than just navigate the robot around. Retriving items maybe?)

Doors to get from one area to another need to have a lock that checks the player level or the player needs to get an item after solving puzzles.

GUIs are at 64px res

An intro, something to explain the game.
loading screen, maybe with some random hints, or just mention punching calls the use function.

Player inventory formspec needs overriding for the actual game to remove crafting and potentially other things.

Final puzzle(s) need to be built.

End screens need graphics and better text messages.

Meshes to make:
Lights
Doors
People for the building?
Office dividers, desks, computers, tables, chairs, supplies.

Bathroom sinks and utilities
Picture frames and artwork for the office hallways.
Entry desk


Textures to make.


start POS -5,8,-6
