
--friendlies
mobs:spawn({
	name = "mobs_loz:zora_male",
	nodes = {"default:water_source"},
	min_light = 10,
	chance = 15000,
	min_height = 0,
	day_toggle = true,
})
mobs:spawn({
	name = "mobs_loz:zora_female",
	nodes = {"default:water_source"},
	min_light = 10,
	chance = 15000,
	min_height = 0,
	day_toggle = true,
})
mobs:spawn({
	name = "mobs_loz:biri",
	nodes = {"default:water_source"},
	min_light = 10,
	chance = 15000,
	min_height = 0,
	day_toggle = true,
})
mobs:spawn({
	name = "mobs_loz:business_scrub_passive",
	nodes = {"default:dirt_with_grass", "default:dirt_with_grass2"},
	min_light = 10,
	chance = 15000,
	min_height = 0,
	day_toggle = true,
})
mobs:spawn({
	name = "mobs_loz:business_scrub_passive2",
	nodes = {"default:dirt_with_grass", "default:dirt_with_grass2"},
	min_light = 10,
	chance = 500000,
	min_height = 0,
	day_toggle = true,
})
mobs:spawn({
	name = "mobs_loz:goron",
	nodes = {"default:stone", "hyrule_mapgen:lavabiome_dirt"},
	min_light = 0,
	chance = 15000,
	min_height = 0,
	day_toggle = false,
})
mobs:spawn({
	name = "mobs_loz:deku_scrub",
	nodes = {"default:dirt_with_grass2"},
	min_light = 10,
	chance = 15000,
	min_height = 0,
	day_toggle = true,
})
mobs:spawn({
	name = "mobs_loz:subrosian",
	nodes = {"hyrule_mapgen:subrosian_tile", "hyrule_mapgen:subrosian_sand"},
	min_light = 0,
	chance = 24000,
	min_height = -20000,
	day_toggle = true,
})

--baddies
mobs:spawn({
	name = "mobs_loz:armos",
	nodes = {"default:cobblestone", "default:sandstone_brick", "default:stone_brick", "hyrule_mapgen:dungeon_tile"},
	min_light = 0,
	chance = 15000,
	min_height = -1000,
	day_toggle = false,
})
mobs:spawn({
	name = "mobs_loz:business_scrub",
	nodes = {"default:dirt_with_grass", "default:dirt_with_grass2"},
	min_light = 10,
	chance = 15000,
	min_height = 0,
	day_toggle = true,
})
mobs:spawn({
	name = "mobs_loz:chuchu",
	nodes = {"default:dirt_with_grass", "default:dirt_with_grass3", "default:dirt_with_dry_grass"},
	min_light = 10,
	chance = 15000,
	min_height = 0,
	day_toggle = false,
})
mobs:spawn({
	name = "mobs_loz:darknut",
	nodes = {"default:mossycobble", "default:sandstone_brick", "default:dirt_with_grass2", "hyrule_mapgen:dungeon_brick", "hyrule_mapgen:dungeon_tile", "hyrule_mapgen:dungeon_tile2"},
	min_light = 0,
	chance = 15000,
	min_height = -2000,
	day_toggle = false,
})
mobs:spawn({
	name = "mobs_loz:deku_baba",
	nodes = {"default:dirt_with_grass", "ethereal:gray_dirt", "default:dirt_with_grass3", "default:dirt_with_grass2"},
	min_light = 0,
	chance = 15000,
	min_height = 0,
	day_toggle = false,
})
mobs:spawn({
	name = "mobs_loz:moldorm",
	nodes = {"default:mossy_cobblestone", "default:dirt_with_dry_grass", "default:dirt_with_grass3", "hyrule_mapgen:dungeon_tile"},
	min_light = 0,
	chance = 15000,
	min_height = -2000,
	day_toggle = false,
})
mobs:spawn({
	name = "mobs_loz:dodongo",
	nodes = {"default:stone", "default:sandstone", "default:desert_stone", "hyrule_mapgen:dungeon_tile"},
	min_light = 0,
	chance = 15000,
	min_height = -5000,
	day_toggle = false,
})
mobs:spawn({
	name = "mobs_loz:bdodongo",
	nodes = {"default:cobblestone", "default:stone", "default:desert_stone", "default:sandstone"},
	min_light = 0,
	chance = 15000,
	min_height = -2000,
	day_toggle = false,
})
mobs:spawn({
	name = "mobs_loz:skulltula",
	nodes = {"default:mossy_cobblestone", "default:cobblestone", "default:stone", "hyrule_mapgen:dungeon_tile"},
	min_light = 0,
	chance = 15000,
	min_height = -2000,
	day_toggle = false,
})
mobs:spawn({
	name = "mobs_loz:hiploop",
	nodes = {"hyrule_mapgen:swamp_mud",},
	min_light = 0,
	chance = 15000,
	min_height = 0,
	day_toggle = false,
})
mobs:spawn({
	name = "mobs_loz:keese",
	nodes = {"default:stone", "default:sandstone_brick", "hyrule_mapgen:greenwall", "hyrule_mapgen:floorbrick"},
	min_light = 0,
	chance = 15000,
	min_height = -2000,
	day_toggle = false,
})
mobs:spawn({
	name = "mobs_loz:leever",
	nodes = {"default:sand", "default:desert_sand", "default:sandstone",},
	min_light = 0,
	chance = 7000,
	min_height = -2000,
	day_toggle = true,
})
mobs:spawn({
	name = "mobs_loz:mad_scrub",
	nodes = {"default:dirt_with_grass", "default:dirt_with_grass2", "default:dirt_with_grass3"},
	min_light = 10,
	chance = 15000,
	min_height = -200,
	day_toggle = true,
})
mobs:spawn({
	name = "mobs_loz:octorock",
	nodes = {"default:sand", "default:dirt_with_grass3", "default:desert_sand"},
	min_light = 10,
	chance = 15000,
	min_height = 0,
	day_toggle = true,
})
mobs:spawn({
	name = "mobs_loz:peahat",
	nodes = {"default:dirt_with_dry_grass", "default:dirt_with_grass3"},
	min_light = 10,
	chance = 15000,
	min_height = 0,
	day_toggle = true,
})
mobs:spawn({
	name = "mobs_loz:poe",
	nodes = {"default:dirt_with_grass", "default:dirt_with_grass2", "default:dirt_with_grass3", "default:stone"},
	min_light = 0,
	chance = 10000,
	min_height = -100,
	day_toggle = false,
})
mobs:spawn({
	name = "mobs_loz:redead",
	nodes = {"default:stone", "default:sandstone", "default:sand"},
	min_light = 0,
	chance = 15000,
	min_height = -2000,
	day_toggle = true,
})
mobs:spawn({
	name = "mobs_loz:tektite",
	nodes = {"default:sand", "default:river_water_source", "hyrule_mapgen:swamp_mud", "default:snowblock", "default:snow"},
	min_light = 10,
	chance = 15000,
	min_height = 0,
	day_toggle = true,
})
mobs:spawn({
	name = "mobs_loz:tektite2",
	nodes = {"hyrule_mapgen:lavabiome_dirt", "default:stone", "default:desert_sand", "hyrule_mapgen:greenwall"},
	min_light = 0,
	chance = 15000,
	min_height = -2000,
	day_toggle = true,
})
mobs:spawn({
	name = "mobs_loz:stalchild",
	nodes = {"default:dirt_with_grass", "default:dirt_with_grass2", "default:dirt_with_grass3", "default:dirt_with_dry_grass", "hyrule_mapgen:dungeon_brick"},
	min_light = 0,
	chance = 7000,
	min_height = -2000,
	day_toggle = false,
})
mobs:spawn({
	name = "mobs_loz:tingle",
	nodes = {"default:dirt_with_grass", "default:dirt_with_grass2", "default:dirt_with_grass3"},
	min_light = 0, --tingle spawns in darkness :]
	chance = 90000,
	min_height = 0,
	day_toggle = true,
})
mobs:spawn({
	name = "mobs_loz:wolfos",
	nodes = {"default:dirt_with_grass2",},
	min_light = 0,
	chance = 15000,
	min_height = 200,
	day_toggle = false,
})
mobs:spawn({
	name = "mobs_loz:wolfos2",
	nodes = {"default:snow", "default:snowblock"},
	min_light = 0,
	chance = 15000,
	min_height = 0,
	day_toggle = false,
})
mobs:spawn({
	name = "mobs_loz:zol",
	nodes = {"default:mossy_cobblestone", "default:dirt_with_dry_grass", "default:dirt_with_grass3", "hyrule_mapgen:dungeon_brick", "hyrule_mapgen:floorbrick"},
	min_light = 0,
	chance = 15000,
	min_height = -5000,
	day_toggle = true,
})