local name = "hover_red"

local definition = ...

definition.description = vehicle_mash.S("Red hovercraft")
definition.inventory_image = "hovercraft_red_inv.png"
definition.wield_image = "hovercraft_red_inv.png"
definition.textures = {"hovercraft_red.png"}
definition.drop_on_destroy = {"wool:red", "wool:black 2", "default:steelblock"}

vehicle_mash.register_vehicle("vehicle_mash:"..name, definition)
