[Gameplay]

# If enabled, the time is always set to noon.
always_day (Always Day) bool false

# If enabled, fire can spread.
fire_spreads (Fire Spreads) bool true

# If enabled, contagious acid can spread.
acid_spreads (Acid Spreads) bool true

# If enabled, explosions can damage nodes.
explosion_damage (Explosions Cause Damage) bool true

[Mapgen]
# Set the block of the superflat biome surface
superflat_block (Superflat Surface Block) string pyutest_blocks:grass
