This is a modified version of Modname Tooltip made by MineClone2 Mods. It should work as a drop-in replacement for the original.
Changes that i have made:
- mcl_colors is no longer a dependency
- Fallback modname will be capitalized and separated by spaces (e.g.
mesecons_pistons
will turn intoMesecons Pistons
) - If the mod is located in the game, the fallback modname will start with the gameid (e.g.
default
will turn intoMinetest - Default
) - Arguably better documentation
I originally wanted to use modpack titles for mods that don't have titles themselves (e.g. Mesecons
instead of Mesecons Pistons
), however this is impossible with the current security implementations in Minetest.