Description
Make node textures span across several nodes using global textures.
By default the scale is 4, which makes a 16x16 texture span across 4x4 nodes. You could also try a scale of 16, which will span it across 16x16 nodes, one pixel on each node.
Releases
2023-04-29 15:06 UTC
2023-04-29
No release notes
2023-04-26 20:01 UTC
2023-04-26
No release notes
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Information
Provides
upscaled_gtex
Dependencies
- Required
-
No required dependencies
Information
- Type
- Mod
- Technical Name
- upscaled_gtex
- Languages
-
English
- License
-
MIT
- Maintenance State
- Work in Progress
- Added
- 2023-04-26 20:01 UTC
- Maintainers
-
ROllerozxa
I looks very nice, gives a unique vibe
However might not work on all blocks. And some block might become hard to distinguish
I like it but still incomplete
I like that mod. It is so interesthing but it isn't look bad! But i founded some bug/incomelete things: 1-the liquids flowing's texture not work 2-the i cant see the saplings!!!
good concept , but some adjustments needed
if used with mesecons it looks weird , so maybe all textures that would not fit the style ought to be left alone , (or just a config to add a blacklist based on node names and regular expressions (like mesecons)?)