
mobs:spawn({
	name = "hades_animals:bee",
	nodes = {"mobs:beehive"},
	neighbors = {"air"},
	min_light = 14,
	interval = 60,
	chance = 20,
	min_height = -10,
	max_height = 300,
	day_toggle = true,
})

--[[ Spawn Template, defaults to values shown if line not provided

mobs:spawn({

	name = "",

		- Name of mob, must be provided e.g. "mymod:my_mob"

	nodes = {"group:soil, "group:stone"},

		- Nodes to spawn on top of.

	neighbors = {"air"},

		- Nodes to spawn beside.

	min_light = 0,

		- Minimum light level.

	max_light = 15,

		- Maximum light level, 15 is sunlight only.

	interval = 30,

		- Spawn interval in seconds.

	chance = 5000,

		- Spawn chance, 1 in every 5000 nodes.

	active_object_count = 1,

		- Active mobs of this type in area.

	min_height = -31000,

		- Minimum height level.

	max_height = 31000,

		- Maximum height level.

	day_toggle = nil,

		- Daytime toggle, true to spawn during day, false for night, nil for both

	on_spawn = nil,

		- On spawn function to run when mob spawns in world

	on_map_load = nil,

		- On map load, when true mob only spawns in newly generated map areas
})
]]--

-- NO SPAWNS IN HADES REVISITED

--[[
-- Bee

mobs:spawn({
	name = "hades_animals:bee",
	nodes = {"group:flower"},
	min_light = 14,
	interval = 60,
	chance = 7000,
	min_height = 3,
	max_height = 200,
	day_toggle = true,
})

-- Bunny

mobs:spawn({
	name = "hades_animals:bunny",
	nodes = {"default:dirt_with_grass"},
	neighbors = {"group:grass"},
	min_light = 14,
	interval = 60,
	chance = 8000,
	min_height = 5,
	max_height = 200,
	day_toggle = true,
})

-- Chicken

mobs:spawn({
	name = "hades_animals:chicken",
	nodes = {"default:dirt_with_grass"},
	neighbors = {"group:grass"},
	min_light = 14,
	interval = 60,
	chance = 8000,
	min_height = 5,
	max_height = 200,
	day_toggle = true,
})

-- Cow

mobs:spawn({
	name = "hades_animals:cow",
	nodes = {"default:dirt_with_grass", "ethereal:green_dirt"},
	neighbors = {"group:grass"},
	min_light = 14,
	interval = 60,
	chance = 8000,
	min_height = 5,
	max_height = 200,
	day_toggle = true,
})

-- Kitten

mobs:spawn({
	name = "hades_animals:kitten",
	nodes = {"default:dirt_with_grass"},
	neighbors = {"group:grass"},
	min_light = 14,
	interval = 60,
	chance = 10000,
	min_height = 5,
	max_height = 50,
	day_toggle = true,
})

-- Panda

mobs:spawn({
	name = "hades_animals:panda",
	nodes = {"ethereal:bamboo_dirt"},
	neighbors = {"group:grass"},
	min_light = 14,
	interval = 60,
	chance = 8000,
	min_height = 10,
	max_height = 80,
	day_toggle = true,
})

-- Penguin

mobs:spawn({
	name = "hades_animals:penguin",
	nodes = {"default:snowblock"},
	min_light = 14,
	interval = 60,
	chance = 20000,
	min_height = 0,
	max_height = 200,
	day_toggle = true,
})

-- Rat

mobs:spawn({
	name = "hades_animals:rat",
	nodes = {"default:stone"},
	min_light = 3,
	max_light = 9,
	interval = 60,
	chance = 8000,
	max_height = 0,
})

-- Sheep

mobs:spawn({
	name = "hades_animals:sheep_white",
	nodes = {"default:dirt_with_grass", "ethereal:green_dirt"},
	neighbors = {"group:grass"},
	min_light = 14,
	interval = 60,
	chance = 8000,
	min_height = 0,
	max_height = 200,
	day_toggle = true,
})

-- Warthog

mobs:spawn({
	name = "hades_animals:pumba",
	nodes = {"default:dirt_with_dry_grass", "default:dry_dirt_with_dry_grass"},
	neighbors = {"group:dry_grass"},
	min_light = 14,
	interval = 60,
	chance = 8000,
	min_height = 0,
	max_height = 200,
	day_toggle = true,
})
--]]
