
# Enable debug command for testing item drops and server performance
manage_entities.debug_command (Enable debug test command) bool false

# Enable config command for runtime modification of entity limits and check radius
manage_entities.config_command (Enable config command) bool false


# Default radius in which to check for existing entities when an entity is created
manage_entities.check_radius (Default check area radius) float 1.0 0.1 10.0

# Default maximum number of entities allowed in the check area before removing new drops
manage_entities.entities_limit (Default entities limit) int 64 1 1000000

# Comma-separated list of entities to apply limits to (empty = only __builtin:item)
# Example: __builtin:item,__builtin:falling_node
manage_entities.entity_list (Entity list) string __builtin:item

# Per-entity check radius format: entity_name=radius (semicolon-separated)
# Example: __builtin:item=2.0;__builtin:falling_node=1.5
# Empty or missing values use default from check_radius
manage_entities.per_entity_check_radius (Per-entity check radius) string

# Per-entity entities limit format: entity_name=limit (semicolon-separated)
# Example: __builtin:item=100;__builtin:falling_node=50
# Empty or missing values use default from entities_limit
manage_entities.per_entity_entities_limit (Per-entity entities limit) string
