
# Enable singleplayer world delete
one_death_delete_singleplayer_world (Enable/disable deleting singleplayer world on player's death) bool true

# Enable multiplayer world delete
# Take effect on first death on server
one_death_delete_multiplayer_world (Enable/disable deleting multiplayer world on player's death) bool false

# Grant fly privilege after player's death
one_death_fly_after_death (Grant fly privilege after player's death) bool true

# Grant fast privilege after player's death
one_death_fast_after_death (Grant fast privilege after player's death) bool true

# Grant teleport privilege after player's death
one_death_teleport_after_death (Grant teleport privilege after player's death) bool true
