Description
Power generators
This mod add liquid fuel powered generators into minetest worlds.
Shaft electric engines is alse added, and can be powered from included electric generators or from technic electric sources.
Generatos supports Minetest default game and Hades Revisited.
Generators are powered by appliances mod API. So, on appliances APi based machines can easy access the power from generator.
To get fuel, use biofuel mod.
The electric engines and rmp_meter can be powered by power generators, technic, elepower, techage or factory electric.
Releases
2026-01-04 09:31 UTC
0.8.2
- Fix craft of electric cable.
2026-01-04 09:01 UTC
0.8.1
- Fix access of nil variable.
- Fix support of Biofuel without empthy vessels
2022-10-25 17:08 UTC
0.8.0
No release notes
2022-08-12 03:11 UTC
0.7.2
No release notes
2022-06-22 02:18 UTC
0.7.1
No release notes
All releases
Threads
New thread
Information
Provides
power_generators
Dependencies
- Required
-
adaptation_basic_materials
adaptation_biofuel
adaptation_elepower
adaptation_farlands_reloaded
adaptation_farming_redo
adaptation_hades_revisited
adaptation_lib
adaptation_mesecons
adaptation_mineclone
adaptation_minetest_game
adaptation_pipeworks
adaptation_rubber
adaptation_techage
adaptation_technic
appliances
basic_materials
tubelib2
- Optional
-
biofuel
default
elepower
farming
hades_biofuel
hades_core
hades_sounds
hades_technic
mesecons_materials
screw_driver
sounds
techage
technic
Information
- Type
- Mod
- Technical Name
- power_generators
- Languages
-
English
- License
-
MIT
for code,
CC-BY-SA-4.0
for media.
- Maintenance State
- Beta
- Added
- 2021-12-17 18:10 UTC
- Maintainers
-
SFENCE
Used By
Whoa its cool
I love your mod. But I have one suggestion. Please add belts, pulleys, gears and wheels. It is a good decor mod, functional mod. I thought that using this I can create a working car of mine