stairs = stairs--[[@as MtgStairs]]

-- decoration
minetest.register_decoration({
    name = 'x_farming:pine_nut_tree',
    deco_type = 'schematic',
    place_on = {'default:dirt_with_snow', 'default:dirt_with_coniferous_litter'},
    sidelen = 16,
    noise_params = {
        offset = 0.010,
        scale = 0.005,
        spread = {x = 100, y = 100, z = 100},
        seed = 2,
        octaves = 3,
        persist = 0.66
    },
    biomes = {'taiga', 'coniferous_forest'},
    y_max = 31000,
    y_min = 4,
    schematic = minetest.get_modpath('x_farming') .. '/schematics/x_farming_pine_nut_tree.mts',
    flags = 'place_center_x, place_center_z'
})

-- trunk
minetest.register_node('x_farming:pine_nut_tree', {
    description = 'Pine Nut Tree',
    tiles = {'x_farming_pine_nut_tree_top.png', 'x_farming_pine_nut_tree_top.png', 'x_farming_pine_nut_tree.png'},
    paramtype2 = 'facedir',
    is_ground_content = false,
    groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
    sounds = default.node_sound_wood_defaults(),

    on_place = minetest.rotate_node
})

-- leaves
minetest.register_node('x_farming:pine_nut_leaves', {
    description = 'Pine Nut Needles',
    drawtype = 'allfaces_optional',
    waving = 1,
    tiles = {'x_farming_pine_nut_leaves.png'},
    special_tiles = {'x_farming_pine_nut_leaves.png'},
    paramtype = 'light',
    is_ground_content = false,
    groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
    drop = {
        max_items = 1,
        items = {
            {
                -- player will get sapling with 1/20 chance
                items = {'x_farming:pine_nut_sapling'},
                rarity = 20,
            },
            {
                -- player will get leaves only if he get no saplings,
                -- this is because max_items is 1
                items = {'x_farming:pine_nut_leaves'},
            }
        }
    },
    sounds = default.node_sound_leaves_defaults(),

    after_place_node = default.after_place_leaves,
})

-- sapling
minetest.register_node('x_farming:pine_nut_sapling', {
    description = 'Pine Nut Sapling',
    drawtype = 'plantlike',
    tiles = {'x_farming_pine_nut_sapling.png'},
    inventory_image = 'x_farming_pine_nut_sapling.png',
    wield_image = 'x_farming_pine_nut_sapling.png',
    paramtype = 'light',
    sunlight_propagates = true,
    walkable = false,
    on_timer = x_farming.grow_pine_nut_tree,
    selection_box = {
        type = 'fixed',
        fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
    },
    groups = {snappy = 2, dig_immediate = 3, flammable = 3,
        attached_node = 1, sapling = 1},
    sounds = default.node_sound_leaves_defaults(),

    on_construct = function(pos)
        minetest.get_node_timer(pos):start(math.random(300, 1500))
    end,

    on_place = function(itemstack, placer, pointed_thing)
        itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
            'x_farming:pine_nut_sapling',
            -- minp, maxp to be checked, relative to sapling pos
            -- minp_relative.y = 1 because sapling pos has been checked
            {x = -2, y = 1, z = -2},
            {x = 2, y = 8, z = 2},
            -- maximum interval of interior volume check
            4)

        return itemstack
    end,
})

-- fruit
minetest.register_node('x_farming:pine_nut', {
    description = 'Pine Nut',
    drawtype = 'plantlike',
    tiles = {'x_farming_pine_nut.png'},
    inventory_image = 'x_farming_pine_nut.png',
    paramtype = 'light',
    sunlight_propagates = true,
    walkable = false,
    is_ground_content = false,
    selection_box = {
        type = 'fixed',
        fixed = {
            -4 / 16,
            -5 / 16,
            -4 / 16,
            4 / 16,
            7 / 16,
            4 / 16
        }
    },
    groups = {fleshy = 3, dig_immediate = 3, flammable = 2,
        leafdecay = 3, leafdecay_drop = 1},
    sounds = default.node_sound_leaves_defaults(),

    after_place_node = function(pos, placer, itemstack)
        minetest.set_node(pos, {name = 'x_farming:pine_nut', param2 = 1})
    end,

    after_dig_node = function(pos, oldnode, oldmetadata, digger)
        if oldnode.param2 == 0 then
            minetest.set_node(pos, {name = 'x_farming:pine_nut_mark'})
            minetest.get_node_timer(pos):start(math.random(300, 1500))
        end
    end,
})

minetest.register_craftitem('x_farming:pine_nut_roasted', {
    description = 'Pine Nut Roasted' .. '\n' .. minetest.colorize(x_farming.colors.brown, 'Hunger: 2'),
    inventory_image = 'x_farming_pine_nut_roasted.png',
    on_use = minetest.item_eat(2),
    groups = {flammable = 2},
})

minetest.register_node('x_farming:pine_nut_mark', {
    description = 'Pine Nut Marker',
    inventory_image = 'x_farming:pine_nut.png^default_invisible_node_overlay.png',
    wield_image = 'x_farming:pine_nut.png^default_invisible_node_overlay.png',
    drawtype = 'airlike',
    paramtype = 'light',
    sunlight_propagates = true,
    walkable = false,
    pointable = false,
    diggable = false,
    buildable_to = true,
    drop = '',
    groups = {not_in_creative_inventory = 1},
    on_timer = function(pos, elapsed)
        if not minetest.find_node_near(pos, 1, 'x_farming:pine_nut_leaves') then
            minetest.remove_node(pos)
        elseif minetest.get_node_light(pos) < 11 then
            minetest.get_node_timer(pos):start(200)
        else
            minetest.set_node(pos, {name = 'x_farming:pine_nut'})
        end
    end
})

-- leafdecay

default.register_leafdecay({
    trunks = {'x_farming:pine_nut_tree'},
    leaves = {'x_farming:pine_nut', 'x_farming:pine_nut_leaves'},
    radius = 3,
})

-- planks
minetest.register_node('x_farming:pine_nut_wood', {
    description = 'Pine Nut Wood Planks',
    paramtype2 = 'facedir',
    place_param2 = 0,
    tiles = {'x_farming_pine_nut_wood.png'},
    is_ground_content = false,
    groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
    sounds = default.node_sound_wood_defaults(),
})

minetest.register_craft({
    output = 'x_farming:pine_nut_wood 4',
    recipe = {
        {'x_farming:pine_nut_tree'},
    }
})

minetest.register_craft({
    type = 'fuel',
    recipe = 'x_farming:pine_nut_wood',
    burntime = 6,
})

minetest.register_craft({
    type = 'fuel',
    recipe = 'x_farming:pine_nut_tree',
    burntime = 26,
})

minetest.register_craft({
    type = 'cooking',
    cooktime = 7,
    output = 'x_farming:pine_nut_roasted',
    recipe = 'x_farming:pine_nut'
})

if minetest.global_exists('stairs') and minetest.get_modpath('stairs') then
    stairs.register_stair_and_slab(
        'pine_nut_wood',
        'x_farming:pine_nut_wood',
        {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
        {'x_farming_pine_nut_wood.png'},
        'Pine Nut Wooden Stair',
        'Pine Nut Wooden Slab',
        default.node_sound_wood_defaults(),
        false
    )
end
