Description
This mod allows to set RPG-like texts for NPC where the NPC "says" something
to the player and the player can reply with a selection of given replies -
which most of the time lead to the next dialog.
Original author: AliasAlreadyTaken/aka Bastrabun
Massive rewrite/extension: Sokomine
Recommended mods
In order to be able to edit the dialogs of the NPC ingame, please install
npc_talk_edit.
The only situation where you might not need this extra mod is when you
design your own adventure game and your players are not expected to edit
the NPC.
Optional dependency:
mobs_redo
is highly recommended. You may be able to use other mob mods with
manual adjustments as well (This is for very advanced users).
This mod here does not provide any NPC as such. You need a mod that does so.
The mod npc_talk adds the actual NPC.
It is highly recommended to use npc_talk or to create your own according to your needs.
You might also wish to use mobs_npc
from TenPlus1 as that mod provides very useful actual NPC and will be used by
npc_talk if installed.
To get started, best install yl_speak_up, npc_talk_edit, npc_talk, mobs_redo and mobs_npc in your world.
For documentation, see readme.md.
Releases
2026-01-06 02:18 UTC
2026-01-06
- fix texture errors when NPC skin is using texture combinators
2025-12-08 02:18 UTC
2025-12-08
- applied Krocks' crash fix
- fixed #9116 trade empty in do_trade_simple
2025-10-05 02:18 UTC
2025-10-05
- corrected right and left wield texture set in effect
- increased default max effects from 6 to 12 because 6 proved too limited in some situations
- show emote or texture over NPC head as effect
2025-10-04 02:20 UTC
2025-10-04
- make sure the animation is in table format and not a string
- made it easier to update the version in the future
- allow to change properties in generic npc effects
- added custom effect copy_prop_from_n_id
- new custom function: set property to random value (from list)
- new custom function: set prop/var to next value from list
- fixed undeclared globals
- support alt_itemstring from property or variable
- allow to set animation as effect
- allow to set left and right wielded item as effect
2025-08-04 02:14 UTC
2025-08-04
- fixed crash with disabling name tag before setting name etc
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Information
Provides
yl_speak_up
Dependencies
- Required
-
No required dependencies
- Optional
-
mobs
Information
- Type
- Mod
- Technical Name
- yl_speak_up
- Languages
-
English
- License
-
MIT
for code,
CC0-1.0
for media.
- Maintenance State
- Beta
- Added
- 2024-03-26 19:41 UTC
- Maintainers
-
Sokomine
Used By
NPCs that bring the world to life
These are the well-known NPCs of Your Land, created in such a way that they allow full immersion in the lore and events that occur there. Obviously I highly recommend it!
Good mod
this has nothing to do with this specific mod, but is it possible to make mobs_npc compatible with your villages mod, in a way that NPCs automatically spawn in the village? that way new Minetest players would have a villages mod that is actually fun. if you, Sokomine, and TenPlus1 make your Villages mod, mobs_npc, and this new mod compatible it would be a win for everyone.