Fork of X Bows by SaKeL, edits made by StarNinjas
NextGen Bows [nextgen_bows]
Currently includes a Wooden Bow and arrows.
Features
- bow will force you sneak when loaded (optional dep. playerphysics)
- loaded bow will slightly adjust the player FOV
- bow uses minetest tool capabilities - if the bow is not loaded for long enough (time from last puch) the arrow will fly shorter range
- arrow uses raycast
- arrow has chance of critical shots/hits (only on full punch interval)
- arrow uses minetest damage calculation (including 3d_armor) for making damage (no hardcoded values)
- arrows stick to nodes, players and entitites
- arrows remove them self from the world after some time
- arrows remove them self if there are already too many arrows attached to node, player, entity
- arrow continues to fly downwards when attached node is dug
- arrow flies under water for short period of time and then sinks
- arrows adjusts pitch when flying
- arrows can be picked up again after stuck in solid nodes
- registers only one entity reused for all arrows
Dependencies
- none
Optional Dependencies
- default (recipes)
- farming (bow and recipes)
- 3d_armor (calculates damage including the armor)
- playerphysics (force sneak when holding charged bow)
License:
Code
GNU Lesser General Public License v2.1 or later (see included LICENSE file)
Textures
CC0 by StarNinjas 2021
Sounds
Creative Commons License, EminYILDIRIM, https://freesound.org
- nextgen_bows_bow_load.1.ogg
- nextgen_bows_bow_load.2.ogg
- nextgen_bows_bow_load.3.ogg
Creative Commons License, bay_area_bob, https://freesound.org
- nextgen_bows_bow_loaded.ogg
Creative Commons License, https://freesound.org
- nextgen_bows_bow_shoot_crit.ogg
Creative Commons License, robinhood76, https://freesound.org
- nextgen_bows_arrow_hit.1.ogg
- nextgen_bows_arrow_hit.2.ogg
- nextgen_bows_arrow_hit.3.ogg
Creative Commons License, brendan89, https://freesound.org
- nextgen_bows_bow_shoot.1.ogg
Creative Commons License, natty23, https://freesound.org
- nextgen_bows_arrow_successful_hit.ogg
Only good bow mod
The original bows mod throws an arrow item through the air. It looks and sounds horrible and not satisfying at all. The arrow absolutely needs to be left of the bow in the hotbar or it won't shoot. It's bloated and adds material variants of bows.
X Bows is bloated and you need to put the arrows in a separate tab in the inventory. It adds material variants of arrows. It has a terribly annoying hud indicator of how many arrows you have with you.
NextGen Bows adds a bow adds a bow and an arrow. It shoots. It has good sounds. While it's based on X Bows, it doesn't add a hud indicator and takes the arrows from anywhere in your normal inventory.
Nice bow mod
it would be great if compatible with animalia mod
Great mechanics
It has great mechanics, but it shoud be a crossbow, not a bow. It removes the weird stuff from the original mod.
Probably the best bows mod as of today
It tries to simulate physics, arrows stick to the surface they hit, proper sounds. Nice :D
Works in a heavily modded game
I've tried the X Bows mod before this one, and ran into a problem where the arrows in that mod wouldn't fire. It just consumed the ammo.
However, seeing this mod is a fork off of that one I had to see if this one worked. And it does work! Now I can fire arrows off at enemies and monsters within caves or at night. I'm definitely keeping this one in my mod list, thanks so much!
One mod conflict I have come across is that mobs from the Animalia mod, when shot, have absolutely MASSIVE arrows jutting out of them. I've tested other mobs from other mods that I'm using and the arrows are all normal sized. My guess is that the Animalia mobs have something that scales them or their dimensions up causing this visual issue. Nothing to do with this mod.
Works great
similar to X_bows