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Jetpack

sum_jetpack

This adds a jetpack to Minetest.

Compatible with MTG and MCL for crafting recipes, but the actual jetpack works in any game.

Works on attaching a jetpack to the player and using playerphysics to cancel out gravity and so on.

Uses its own fuel for now, but might support the biofuel mod in future. Unfortunately that mod requires MTG so this would just be an extra fuel source alongside the existing crafting recipe

Guide

  • Right click with the jetpack item to equip it
  • There is a delay of 2s before the jetpack actually kicks in, so don't use it to break falls!
  • Sneak to unequip
  • aux1 / sprint to descend
  • Jump to climb
  • Movement keys to move

Crafting guide

In either game, you can refuel with jetpack fuel and the jetpack.

minetest.register_craft({
  output = "sum_jetpack:jetpack",
  recipe = {
    {"sum_jetpack:jetpack_fuel"},
    {"sum_jetpack:jetpack"}
  },
})

All the game specific crafting is below.

MTG

c = "default:coal_lump"
s = "tnt:gunpowder"
minetest.register_craft({
    output = "sum_jetpack:jetpack_fuel 8",
    recipe = {
        {"",s,""},
        {c, c, c},
        {c, c, c}
    },
})

l = "group:wool"
i = "default:furnace"
s = "farming:string"
g = "vessels:steel_bottle"
minetest.register_craft({
    output = "sum_jetpack:jetpack",
    recipe = {
        {l, f, l},
        {g, s, g},
        {i, l, i},
    },
})

MCL

c = "mcl_core:charcoal_lump"
c = "mcl_core:coal_lump"
s = "mcl_mobitems:slimeball"
minetest.register_craft({
    output = "sum_jetpack:jetpack_fuel 8",
    recipe = {
        {s,"", s},
        {c, c, c},
        {c, c, c}
    },
})


l = "mcl_mobitems:leather"
i = "mcl_furnaces:furnace"
s = "mcl_mobitems:string"
g = "mcl_mobitems:blaze_rod"
minetest.register_craft({
    output = "sum_jetpack:jetpack",
    recipe = {
        {l, f, l},
        {g, s, g},
        {i, l, i},
    },
})

Reviews

Review

Do you recommend this mod?

  • An interesting and cool way to fly in survival settings

    Very fun! I like these jetpacks mainly because they have a sort of "old equipment" steampunk vibe to them, which I love and wish more minetest mods had. But they also fly well, are pretty simple to figure out, and have good models and animations. They can also hover, unlike elytras, and have better effects and models then the Ta4 jetpack (which is cool in its own way :) )

    Some things that could be improvements:

    1. A better way to start/wear them? At the moment they are an inventory item that you rightclick to enable. But that is a little unrealistic/unusual for something so large and mechanical, and I find that to be a more like a parachute/glider effect. Maybe like elytras and the Ta4 jetpack they could be a chestplate item?

    2. Maybe better movement effects like slight drifting, shaking, and the jetpack losing it's fuel and sputtering out slowly instead of just disappearing?

    3. Better sounds? At the moment the sounds are pretty cool, and the jetpack warns you with a sci-fi like alarm when it's about to run out of fuel. But they are very quiet compared to other minetest sounds. It would be really neat to hear them louder with more crackly and less smooth noise, encouraging that kind of "old equipment" effect :)

    Also, could there be a description of how to use them in the ContentDB page please? I couldn't get it to work months ago when I first tried it and only just this weekend tried it again and got it to work.

    For anyone else who was wondering:

    1. Rightclick while falling from about 10 blocks up to start.
    2. Sneak to make it disappear.
    3. Spacebar to go up, direction keys to go around, and E to go down.

    I like these a lot! 100% recommended.

    1 comments