Parachute 🔗
sum_parachute
This adds a parachute to the game. There are three items added:
- packed parachute which can be deployed mid air to safely descend
- empty parachute bag
- parachute material itself
Depends on playerphysics, so make sure you have that installed!
Crafting 🔗
Crafting relies on MTG or MCL for item names, but the actual parachute works regardless of game.
- parachute bag = 7 x leather, 1 x string (or wool + string in MTG)
- parachute material = 3 x (canvas / wool), 2 x string
- parachute = parachute material + parachute bag
The parachute is somewhat controllable. Think of it as a cheap, less convenient elytra. You can't take off from the ground with it, so it's only a safety measure such as on floatlands.
Shift to dismount, forward and backward and mouse to steer.
Air Currents 🔗
This also implements sum_air_currents. In strong wind, the parachute is much harder to control if air currents are installed and enabled.
The parachute I was looking for
This is the parachute I've been waiting for a long time. I almost decided to do it before. With this one, we can all jump from the Ju52 to a real skydive!!!
Congratulations and keep the good work!
It works and looks cool
It was a bit confusing to start with, because instructions were not provided in the description. Please add them! You have to be sufficiently high enough (probably >20 nodes) for it to activate. The second you fall, start holding right click with the parachute in your hand. After a couple seconds, the parachute will appear around you (looks great!) and you will start to fall slower. Once you reach the ground, you should take no damage. I can see this being very useful if you fall off a floatland, a plane (like from APercy's mods) or an airship. Thanks for making such a useful mod!