reentry_systems.map_meta = {
    ['(30,4,-10)'] = {
        z1=1,
        x2=-1,
        y2=2,
        z2=-1,
        timer_delay=0.5,
        active=1,
        keep_active=1,
        trigger="suffocation_on",
        x1=1,
        parameter2="",
        y1=0,
        parameter1="player",
    },
    ['(26,4,-7)'] = {
        z1=1,
        x2=-1,
        y2=2,
        z2=-1,
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger="storyline",
        x1=1,
        parameter2="reserves",
        y1=0,
        parameter1="player",
    },
    ['(34,-3,-6)'] = {
        z1=2,
        x2=-2,
        y2=4,
        z2=-2,
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger="storyline",
        x1=2,
        parameter2="engine",
        y1=0,
        parameter1="player",
    },
    ['(57,-5,-13)'] = {
        z1=3,
        x2=-3,
        y2=3,
        z2=-3,
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger="storyline",
        x1=3,
        parameter2="engine_room",
        y1=0,
        parameter1="player",
    },
    ['(54,-5,-10)'] = {
        z1=1,
        x2=-1,
        y2=2,
        z2=-1,
        timer_delay=0.5,
        active=1,
        keep_active=1,
        trigger="suffocation_on",
        x1=1,
        parameter2="",
        y1=0,
        parameter1="player",
    },
    ['(62,4,0)'] = {
        z1=1,
        x2=-1,
        y2=2,
        z2=-1,
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger="storyline",
        x1=1,
        parameter2="lab",
        y1=0,
        parameter1="player",
    },
    ['(72,10,0)'] = {
        z1=3,
        x2=-3,
        y2=3,
        z2=-3,
        timer_delay=0.5,
        active=1,
        keep_active=1,
        trigger="suffocation_off",
        x1=3,
        parameter2="",
        y1=0,
        parameter1="player",
    },
    ['(56,-5,-10)'] = {
        z1=1,
        x2=-1,
        y2=2,
        z2=-1,
        timer_delay=0.5,
        active=1,
        keep_active=1,
        trigger="suffocation_off",
        x1=1,
        parameter2="",
        y1=0,
        parameter1="player",
    },
    ['(31,4,-22)'] = {
        z1=1,
        x2=-1,
        y2=2,
        z2=-1,
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger="storyline",
        x1=1,
        parameter2="asteroid_2",
        y1=0,
        parameter1="player",
    },
    ['(49,0,-5)'] = {
        z1=2,
        x2=-2,
        y2=4,
        z2=-2,
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger="storyline",
        x1=2,
        parameter2="thruster",
        y1=0,
        parameter1="player",
    },
    ['(43,10,0)'] = {
        z1=1,
        x2=-1,
        y2=2,
        z2=-1,
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger="lights_off",
        x1=1,
        parameter2="pos2_64",
        y1=0,
        parameter1="pos1_64",
    },
    ['(30,4,0)'] = {
        z1=2,
        x2=-2,
        y2=3,
        z2=-2,
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger="storyline",
        x1=2,
        parameter2="battery",
        y1=0,
        parameter1="player",
    },
    ['(71,4,-24)'] = {
        z1=1,
        x2=-1,
        y2=2,
        z2=-1,
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger="storyline",
        x1=1,
        parameter2="view",
        y1=0,
        parameter1="player",
    },
    ['(44,10,0)'] = {
        z1=2,
        x2=-2,
        y2=2,
        z2=-2,
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger="storyline",
        x1=2,
        parameter2="lights",
        y1=0,
        parameter1="player",
    },
    ['(70,10,-24)'] = {
        z1=2,
        x2=-2,
        y2=2,
        z2=-2,
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger="storyline",
        x1=2,
        parameter2="control",
        y1=0,
        parameter1="player",
    },
    ['(44,17,0)'] = {
        z1=3,
        x2=-3,
        y2=3,
        z2=-3,
        timer_delay=0.5,
        active=0,
        keep_active=0,
        trigger="storyline",
        x1=3,
        parameter2="intro",
        y1=0,
        parameter1="player",
    },
    ['(57,4,-17)'] = {
        z1=2,
        x2=-2,
        y2=3,
        z2=-2,
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger="storyline",
        x1=2,
        parameter2="plasma",
        y1=0,
        parameter1="player",
    },
    ['(54,10,10)'] = {
        z1=2,
        x2=-2,
        y2=2,
        z2=-2,
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger="lights_off",
        x1=2,
        parameter2="pos2_64",
        y1=0,
        parameter1="pos1_64",
    },
    ['(56,10,10)'] = {
        z1=2,
        x2=-2,
        y2=2,
        z2=-2,
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger="storyline",
        x1=2,
        parameter2="short",
        y1=0,
        parameter1="player",
    },
    ['(30,4,-14)'] = {
        z1=1,
        x2=-1,
        y2=2,
        z2=-1,
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger="storyline",
        x1=1,
        parameter2="asteroid",
        y1=0,
        parameter1="player",
    },
    ['(67,10,0)'] = {
        z1=1,
        x2=-1,
        y2=2,
        z2=-1,
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger="storyline",
        x1=1,
        parameter2="airlock",
        y1=0,
        parameter1="player",
    },
    ['(46,4,19)'] = {
        z1=1,
        x2=-1,
        y2=2,
        z2=-1,
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger="storyline",
        x1=1,
        parameter2="generator_2",
        y1=0,
        parameter1="player",
    },
    ['(65,4,0)'] = {
        z1=1,
        x2=-1,
        y2=2,
        z2=-1,
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger="storyline",
        x1=1,
        parameter2="generator",
        y1=0,
        parameter1="player",
    },
    ['(28,4,-10)'] = {
        z1=1,
        x2=-1,
        y2=2,
        z2=-1,
        timer_delay=0.5,
        active=1,
        keep_active=1,
        trigger="suffocation_off",
        x1=1,
        parameter2="",
        y1=0,
        parameter1="player",
    },
    ['(31,10,0)'] = {
        z1=1,
        x2=-1,
        y2=2,
        z2=-1,
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger="storyline",
        x1=1,
        parameter2="monitor",
        y1=0,
        parameter1="player",
    },
    --[[
    ["(43,10,0)"] = {
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger=""lights_off"",
        x1=1,
        y1=0,
        z1=1,
        x2=-1,
        parameter2=""pos2_64"",
        y2=2,
        parameter1=""pos1_64"",
        z2=-1,
    },
    ["(44,10,0)"] = {
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger=""storyline"",
        x1=2,
        y1=0,
        z1=2,
        x2=-2,
        parameter2="lights",
        y2=2,
        parameter1=""player"",
        z2=-2,
    },
    ["(44,17,0)"] = {
        timer_delay=0.5,
        active=0,
        keep_active=0,
        trigger=""storyline"",
        x1=3,
        y1=0,
        z1=3,
        x2=-3,
        parameter2="intro",
        y2=3,
        parameter1=""player"",
        z2=-3,
    },
    ["(57,4,-17)"] = {
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger=""storyline"",
        x1=2,
        y1=0,
        z1=2,
        x2=-2,
        parameter2="plasma",
        y2=3,
        parameter1=""player"",
        z2=-2,
    },
    ["(54,10,10)"] = {
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger=""lights_off"",
        x1=2,
        y1=0,
        z1=2,
        x2=-2,
        parameter2=""pos2_64"",
        y2=2,
        parameter1=""pos1_64"",
        z2=-2,
    },
    ["(56,10,10)"] = {
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger=""storyline"",
        x1=2,
        y1=0,
        z1=2,
        x2=-2,
        parameter2="short",
        y2=2,
        parameter1=""player"",
        z2=-2,
    },
    ["(30,4,-14)"] = {
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger=""storyline"",
        x1=1,
        y1=0,
        z1=1,
        x2=-1,
        parameter2="asteroid",
        y2=2,
        parameter1=""player"",
        z2=-1,
    },
    ["(46,4,19)"] = {
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger=""storyline"",
        x1=1,
        y1=0,
        z1=1,
        x2=-1,
        parameter2="generator_2",
        y2=2,
        parameter1=""player"",
        z2=-1,
    },
    ["(28,4,-10)"] = {
        timer_delay=0.5,
        active=1,
        keep_active=1,
        trigger=""suffocation_off"",
        x1=1,
        y1=0,
        z1=1,
        x2=-1,
        parameter2="",
        y2=2,
        parameter1=""player"",
        z2=-1,
    },
    ["(30,4,-10)"] = {
        timer_delay=0.5,
        active=1,
        keep_active=1,
        trigger=""suffocation_on"",
        x1=1,
        y1=0,
        z1=1,
        x2=-1,
        parameter2="",
        y2=2,
        parameter1=""player"",
        z2=-1,
    },
    ["(26,4,-7)"] = {
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger=""storyline"",
        x1=1,
        y1=0,
        z1=1,
        x2=-1,
        parameter2="reserves",
        y2=2,
        parameter1=""player"",
        z2=-1,
    },
    ["(34,-3,-6)"] = {
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger=""storyline"",
        x1=2,
        y1=0,
        z1=2,
        x2=-2,
        parameter2="engine",
        y2=4,
        parameter1=""player"",
        z2=-2,
    },
    ["(57,-5,-13)"] = {
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger=""storyline"",
        x1=3,
        y1=0,
        z1=3,
        x2=-3,
        parameter2="engine_room",
        y2=3,
        parameter1=""player"",
        z2=-3,
    },
    ["(54,-5,-10)"] = {
        timer_delay=0.5,
        active=1,
        keep_active=1,
        trigger=""suffocation_on"",
        x1=1,
        y1=0,
        z1=1,
        x2=-1,
        parameter2="",
        y2=2,
        parameter1=""player"",
        z2=-1,
    },
    ["(62,4,0)"] = {
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger=""storyline"",
        x1=1,
        y1=0,
        z1=1,
        x2=-1,
        parameter2="lab",
        y2=2,
        parameter1=""player"",
        z2=-1,
    },
    ["(56,-5,-10)"] = {
        timer_delay=0.5,
        active=1,
        keep_active=1,
        trigger=""suffocation_off"",
        x1=1,
        y1=0,
        z1=1,
        x2=-1,
        parameter2="",
        y2=2,
        parameter1=""player"",
        z2=-1,
    },
    ["(31,4,-22)"] = {
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger=""storyline"",
        x1=1,
        y1=0,
        z1=1,
        x2=-1,
        parameter2="asteroid_2",
        y2=2,
        parameter1=""player"",
        z2=-1,
    },
    ["(49,0,-5)"] = {
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger=""storyline"",
        x1=2,
        y1=0,
        z1=2,
        x2=-2,
        parameter2="thruster",
        y2=4,
        parameter1=""player"",
        z2=-2,
    },
    ["(30,4,0)"] = {
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger=""storyline"",
        x1=2,
        y1=0,
        z1=2,
        x2=-2,
        parameter2="battery",
        y2=3,
        parameter1=""player"",
        z2=-2,
    },
    ["(31,10,0)"] = {
        timer_delay=0.5,
        active=1,
        keep_active=0,
        trigger=""storyline"",
        x1=1,
        y1=0,
        z1=1,
        x2=-1,
        parameter2="monitor",
        y2=2,
        parameter1=""player"",
        z2=-1,
    }
    ]]
}