# X-position of HUD
postool.hud.offsetx (X-position of HUD) float 0.8 0 1
# Y-position of HUD
postool.hud.offsety (Y-position of HUD) float 0.95 0 1
# Separator used to separate parts of coordinates
postool.hud.posseparator (Separate coordinate elements with this) string  |
# Title to show for advtrains time (don't set if you are using translation)
postool.hud.titletrain (Title Railway Time) string Railway Time:
# Title to show for game time (don't set if you are using translation)
postool.hud.titletime (Title for Time) string Time:
# Title to show for node coordinates (don't set if you are using translation)
postool.hud.titlenode (Title for Node) string Node:
# Title to show for block coordinates (don't set if you are using translation)
postool.hud.titleblock (Title for Block) string Block:
# Title to show for mesecons usage (don't set if you are using translation)
postool.hud.titlemesecons (Title for Mesecons) string Mesecons:
# Title to show when train time is not available (don't set if you are using translation)
postool.hud.titletrainna (Titel for train time not available) string advtrains not enabled
# Show postool HUD by default
postool.hud.defaultshowmain (Show postool HUD by default) bool false
# Show railway time by default
postool.hud.defaultshowtrain (Show railway time by default) bool false
# Show game time by default
postool.hud.defaultshowtime (Show game time by default) bool false
# Show node coordinates by default
postool.hud.defaultshownode (Show node coordinates by default) bool true
# Show block coordinates by default
postool.hud.defaultshowblock (Show block coordinates by default) bool true
# Show mesecon info by default (requires mesecons_debug)
postool.hud.defaultshowmesecons (Show mesecon info by default) bool false
# Show mesecon details by default (requires mesecons_debug
postool.hud.defaultshowmeseconsdetails (Show mesecon details by default) bool false
# wait at least this long before updating HUD (seconds)
postool.hud.minupdateinterval (Update HUD interval) int 2 1 999
# wait at least this long before grid vanishes
postool.tool.griddisplayduration (Grid display duration) int 12 1 999
# don't show chunk border indicator. Only shows up when not in center block.
# Setting this to true makes it never show at all.
postool.tool.suppresschunkindicator (Hide chunk border indicator) bool false
# Use vizlib mod for particle spawner block indicator instead of entities.
# It can be very intensive for clients when multiple indicators are shown at
# the same time, so the default is false.
postool.tool.usevizlib (Use vizlib mod for particle indicators) bool false

