## Alpha v0.2.0

- Add fish and pigs -Xeno333
- Add tools  -Xeno333
- Lots of new nodes -Xeno333
- Mapgen improvements -Xeno333
- Sounds -Xeno333 & Lone_Star_Miner
- More trees -Lone_Star_Miner & TX_Warrior
- Fix mapgen onto dedicated thread -Xeno333
- Migrate `core_1042` "game storage" functions to using json and discard old settings (We can do this since we are in pre-alpha) -Xeno333
- Add achievement API -Xeno333
- Improve documentation -Xeno333
- Add fire mechanics -Xeno333
- Add smelting mechanics -Xeno333
- Add more crafting -Xeno333
- Add proper multiplayer weather system -Xeno333
- Improve UI add new function to core_1042 -Xeno333
- Add cooking and improve food API -Xeno333
- Add aux1 uses via _1042_on_use -Xeno333
- Add sounds and hardcore setting -Xeno333
- Add weather sounds -Xeno333


## Alpha v0.2.1

- Loot -Xeno333
- Weather API -Xeno333
- Hail damage -Xeno333


## Alpha v0.2.2

- Add basic Lightning -Xeno333


## Alpha v0.3-dev

- Fix fire drop -Xeno333
- Added unlocking chests so that they don't have problems anymore -Xeno333
- Add breaking animation -Python-Sargent
- Fix some doc typos -Python-Sargent
- Add tool wear system -Xeno333
- Add crafting system and improve inventory -Xeno333
- Persist tool wear -Xeno333
- Redesign biomes -Xeno333
- Fix grass in trees -Xeno333
- Improve turf -Xeno333 & Python-Sargent
- Add Flowers -Python-Sargent
- Work on tree Saplings -Futuray && Xeno333
- Add intigrated tests mod -Xeno333
- Add `admin` priv and migrate `change_weather` to use it insted of `creative` along with other priv fixes -Xeno333
- Add `player_api.add_item_to_player_inventory(player, list, itemstack, drop_overflow_pos)` and improve node dropping for tools and snow -Xeno333
- Add foundational growth mechanics -Xeno333
- Work on sounds and lower item break times with hand for some things -Xeno333
- Re-order code and make smelting mod -Xeno333
- Re-develop cooking and smelting mechanics -Futuray & Xeno333
- Weather fixes and sprint mechanics -Xeno333
- Fix snow and grass and turf -Xeno333
- Color grasses by biome with same system as turf -Xeno333
- Make player spawn in tempetures [10 C, 20 C] -Xeno333
- Speed changes -Xeno333
- Death screen -Xeno333
- HUD reworking -Xeno333
- Adding custom schematics -Xeno333
- Adding world versioning -Xeno333
- Adding tree system -Xeno333
- Adding custom crafting system and API -Xeno333
- Adding add phases -Xeno333
- Fix crash bug -Xeno333
- Adding item -Xeno333
- Fix crash -Xeno333
- Add groups support to default crafting -Xeno333
- Start torch -Xeno333
- Use new allow_close[false] in death screen -Xeno333
- Flowers and mapgen changes along with massive re-structure -Xeno333
- Remove doc buttons in menu and add simple controles guid -Xeno333
- Add /mob command -Xeno333
- Start of hunger -Xeno333
- Hunger mechanic -Xeno333
- Globalize weather between starts -Xeno333
- Rarity system and registration system (partly-WIP) -Python-Sargent & Xeno333
- Tweaks and Iron axe -Xeno333
- New dimension, Underworld, New structures, Cave overhaul, Gold, new internal structures for burning_2 -Xeno333
- New cave ambience, new cave gen, and underworld gen, new weather features and bug fixes -Xeno333
- Moss -Xeno333

### WIP
- Lore.Lang dev -Xeno333 & Python-Sargent
- Adding contenent border to mapgen and spawing -Xeno333
- Improve textures and models -Xeno333 & Python-Sargent
- Improve mapgen code -Xeno333
- Improve and orginize documentation -Xeno333 & Python-Sargent
- Dynamic item rarity/item registration system -Xeno333 & Python-Sargent


#### Very WIP (needs changes)
- Start tree generation and growth mod -Xeno333
