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Adventurelands

Description

Adventurelands 🔗

By TechnoWolfTV

A Luanti (formerly Minetest) game featuring exploration, mining, crafting, building and survival with monsters and animals. Adventurelands includes carefully selected mods for an optimal balance between form and function.


What is Adventurelands? 🔗

Adventurelands is a complete, ready-to-play sandbox game for the Luanti voxel engine. Rather than asking you to assemble a pile of mods yourself, it bundles a large, hand-picked collection into one cohesive experience that works out of the box. The aim is balance: a world that is rich enough to stay interesting for hundreds of hours, but curated so the pieces fit together instead of fighting each other.

You start with nothing and build toward anything. Dig into the earth for ore, fell trees for timber, hunt and farm for food, fend off monsters after dark, and slowly turn raw landscape into roads, farms, workshops, castles, and fully automated factories. There is no fixed objective and no scripted ending — the game is a toolbox and a world, and the direction is yours to choose.

Under the hood, Adventurelands builds on Minetest Game and extends it with around two hundred and fifty integrated mods covering terrain generation, creatures, combat, machinery, decoration, transport, and quality-of-life tools. Everything is free and open source under the AGPL-3.0-or-later license.

The world 🔗

Worlds in Adventurelands are generated procedurally and stretch effectively without limit in every horizontal direction, with deep cave systems and ore layers far below the surface. Expanded terrain and flora fill the landscape with varied trees, ferns, bushes, mushrooms, flowers, sunflowers, water lilies, and seaweed, while fireflies and butterflies bring the air to life.

Beneath and across that surface, there is plenty to find:

  • Cave realms open up underground, layered with their own stone, growths, and hazards for players who dig deep.
  • Dungeons generate with loot worth seeking out, rewarding exploration with gear and materials.
  • Pyramids hide treasure chambers for those willing to brave their traps.
  • Abandoned rail corridors thread through the underground like forgotten mineshafts, complete with track and cargo to recover.

Maps and a biome-finder help you chart where you have been and locate the landscapes you are looking for.

Survival 🔗

Survival is the default rhythm of the game. Hunger and stamina matter, so you will need a steady food supply; sprinting lets you move quickly at the cost of energy. Night brings monsters, and the wilds hold creatures that will not wait for an invitation, so shelter, light, and a means of defending yourself are early priorities.

To stay alive and equipped you can:

  • Craft and wear armor, from wood and cactus up through steel, bronze, gold, diamond, and mithril, with shields and a clear armor HUD to track your protection.
  • Arm yourself with bows and an array of tools, including specialized blazing tools and the occasional explosive surprise.
  • Carry light into the dark — wielded tools and torches actually illuminate the area around you, so spelunking feels less like guesswork.
  • Suit up for hazards with protective gear such as a hazmat suit for the nastier environments you build or discover.

Health, breath, hunger, and armor are all shown through clean on-screen bars so you always know where you stand.

Farming and food 🔗

Food is a whole pursuit in its own right. A full farming system lets you grow crops and tend the land, with bonemeal to speed growth along and bees to keep things productive. Beyond the basics, Adventurelands leans into cooking and craft food: catch dinner with the fishing system, fire up a campfire, press and age your own wine, and prepare treats from waffles to a full pizzeria's worth of pies. Castle farming rounds out the medieval side of food production.

Mining, materials, and industry 🔗

This is where Adventurelands gets ambitious. The game ships a deep technology tier built around the Technic Plus framework, so progression doesn't stop at a stone pickaxe — it climbs all the way to industrial power generation and automation. The screenshots tell the story: distilleries, hydro plants, even a nuclear reactor are all things players build here.

The machinery and logistics toolkit includes:

  • Power and machines via Technic, with worldgen ores, CNC shaping, machine chests, and multiple generation methods to electrify your base.
  • Item logistics through Pipeworks, moving goods automatically between machines, chests, and furnaces.
  • Mesecons, a complete redstone-style logic and circuitry system — wires, gates, pistons, detectors, switches, microcontrollers, and programmable Lua controllers — for building anything from automatic doors to genuine computers.
  • Digtron, modular digging-and-building machines that carve tunnels or lay structures for you.
  • An Automated Storage and Retrieval System (ASRS) for serious base organization.
  • Foundational materials and processing like basic materials, charcoal production, industrious concrete, anvils, and crafting benches to support the whole chain.

Building and decoration 🔗

If construction is your thing, Adventurelands is generous. On top of the standard blocks, stairs, slabs, and panes, it adds an enormous decorative palette so your builds can look finished rather than blocky.

Highlights include:

  • A full Castle set — masonry, gates, lighting, shields, storage, and tapestries — for medieval fortresses and keeps.
  • Extensive home décor, covering kitchens, bathrooms, bedrooms, living rooms, offices, lighting, furniture (modern and medieval), windows, and more, so interiors feel lived-in.
  • Workshop and vending fixtures for functional, detailed work areas and shops.
  • Building materials galore: more blocks, coloured and baked clay, a unified dye system, facades, woodpiles, and a deep doors collection (cottage, castle, saloon, sliding, garage, hidden, and more).
  • Bridges, ropes, fencing, signs, paintings, item frames, clocks, and assorted lighting to detail roads, yards, and rooms.

Creatures 🔗

The world is populated rather than empty. Animals roam the land, fish and sharks and turtles inhabit the water, birds and bats fill the sky, and a variety of monsters emerge to challenge you. Horses can be tamed and ridden, leads let you guide animals where you want them, and the assorted critters give the ecosystem texture and the nights some danger.

Getting around 🔗

As your world grows, so does the need to cross it quickly. Adventurelands provides several options: ride a tamed horse, glide from heights with a hang glider, hop aboard boats and carts, or set up teleportation networks with travelnets and teleport pads to link your bases together.

Progression and character 🔗

Long-term goals are baked in. An achievements system tracks milestones as you play, an in-game currency supports trade and economy, and an enchanting table lets you imbue gear with bonuses to push your equipment further. You can also personalize your character with a built-in skin editor, so the figure exploring the world is recognizably yours.

Atmosphere 🔗

Small touches add up to a world with mood. Dynamic weather and lightning sweep across the sky, the moon moves through its phases, and ambient and environmental sounds fill the quiet. Optional shadow and volumetric lighting effects deepen the visuals for players whose hardware can handle them.

Multiplayer and servers 🔗

Adventurelands is built to be played together as well as alone. It includes the tooling server operators expect: area protection so players can claim and defend their builds, WorldEdit for large-scale terraforming and construction, player banning and whitelisting, privilege management, and assorted administrative and cleanup commands. Setting up a shared world for friends or a public community is well supported out of the box.

Installation 🔗

This game requires Luanti to run (version 5.9 or later). You will need to install Luanti first. Only stable versions of Luanti are officially supported. If you are downloading the package zip file, download the .zip package and extract the folder inside. Rename the extracted folder to, "adventurelands" and move it to the games folder under your Luanti installation as luanti/games/adventurelands.

The easiest way to install and keep the game updated is directly through Luanti's built-in content browser, which pulls from ContentDB. For installation help in general, see the official installing guide.

Compatibility 🔗

Adventurelands targets current stable releases of Luanti, version 5.9 and later. Because it is a full game (not a mod or modpack), you do not add it to an existing world's mod list — you select it as the game when creating a new world. No additional dependencies are required; everything needed is included.

Bugs and feedback 🔗

Found a problem or have a suggestion? Please open an issue at the issue tracker. Clear reports — what you did, what happened, and what you expected — are the most helpful, and the maintenance state is active, so feedback is welcome.

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Releases

2026-07-01

Download

20 hours ago

2026-07-01 🔗

  • Updating several mods
  • Many improvements to weather_pack mod within the climate_modpack
  • Many improvements to weather_pack mod within the climate_modpack

2026-06-29

Download

2026-06-29 02:14 UTC

2026-06-29 🔗

  • Updating minetest_game and more work done on climate_modpack

2026-06-28

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2026-06-28 02:14 UTC

2026-06-28 🔗

  • Major overhaul of the weather_pack mod within the climate_modpack
  • Major overhaul of the weather_pack mod within the climate_modpack - fixing commands; updating readme and license

2026-06-27

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2026-06-27 02:15 UTC

2026-06-27 🔗

  • Updating a few mods - Happy Friday!

2026-06-26

Download

2026-06-26 02:14 UTC

2026-06-26 🔗

  • Updating mods, license and adding menu splash texts
All releases

Information

Provides

3d_armor 3d_armor_ip 3d_armor_sfinv 3d_armor_stand 3d_armor_ui 3dmushrooms adventurelands_bridges ambience anvil areas armor_admin armor_bronze armor_cactus armor_diamond armor_gold armor_mithril armor_steel armor_wood asrs atl_path awards backrooms_nodes bakedclay basic_materials beds bees bible binoculars biome_lib blazing_tools boats bonemeal bones bows breasy bucket building_blocks builtin_item bushes bushes_classic butterflies carts castle_farming castle_gates castle_lighting castle_masonry castle_shields castle_storage castle_tapestries caverealms cavestuff cblocks charcoal cleaner computers countregisterednodes crafting_bench creative currency default digtron discovery_maps display_api doors dreambuilder_hotbar dryplants dungeon_loot dungeonsplus dye edit_skin enable_shadows env_sounds extended_placement extranodes facade factory_bridges fake_fire fakelib farming ferns findbiome fire fireflies flowerbeds flowers forest_meanies game_commands give_initial_stuff goodtorch grantprivs hangglider hazmat_suit hbarmor homedecor_3d_extras homedecor_bathroom homedecor_bedroom homedecor_books homedecor_climate_control homedecor_clocks homedecor_cobweb homedecor_common homedecor_doors_and_gates homedecor_electrical homedecor_electronics homedecor_exterior homedecor_fences homedecor_foyer homedecor_furniture homedecor_furniture_medieval homedecor_gastronomy homedecor_inbox homedecor_kitchen homedecor_laundry homedecor_lighting homedecor_misc homedecor_office homedecor_pictures_and_paintings homedecor_plasmascreen homedecor_roofing homedecor_seating homedecor_tables homedecor_trash_cans homedecor_wardrobe homedecor_windows_and_treatments home_vending_machines home_workshop_machines home_workshop_misc hopper hudbars industrious_concrete item_drop itemframes jelys_pizzaria keys lavalamp leads lib_chatcmdbuilder lightning map mapfix mesecons mesecons_alias mesecons_blinkyplant mesecons_button mesecons_commandblock mesecons_delayer mesecons_detector mesecons_extrawires mesecons_fpga mesecons_gamecompat mesecons_gates mesecons_hydroturbine mesecons_insulated mesecons_lamp mesecons_lightstone mesecons_luacontroller mesecons_materials mesecons_microcontroller mesecons_movestones mesecons_mvps mesecons_noteblock mesecons_pistons mesecons_powerplant mesecons_pressureplates mesecons_random mesecons_receiver mesecons_solarpanel mesecons_stickyblocks mesecons_switch mesecons_torch mesecons_walllever mesecons_wires mob_horse mobs mobs_animal mobs_bat mobs_birds mobs_butterfly mobs_crocs mobs_fish mobs_jellyfish mobs_monster mobs_sharks mobs_turtles molehills moon_phases moreblocks morelights morelights_extras morelights_modern morelights_vintage moreores moretrees mtg_craftguide my_castle_doors my_cottage_doors mydeck my_default_doors my_door_wood my_fancy_doors my_future_doors my_garage_door myglass my_hidden_doors mymillwork my_misc_doors my_old_doors my_saloon_doors mysheetmetal my_sliding_doors nature_classic new_campfire omnidriver ontime_clocks painting pipeworks player_api pl_seaweed pl_sunflowers pl_waterlilies ropes screwdriver sethome sfinv shields signs_lib simple_fishing simple_fishing_default spawn sprinting stairs stamina technic technic_chests technic_cnc technic_worldgen tnt torch_bomb tpad travelnet trunks tsm_pyramids tsm_railcorridors unifieddyes unified_inventory vessels vines void_chest volumetric_lighting waffles walls wdata weather_pack welcome_board whitelist wield3d wielded_light wieldview wine woodpiles woodsoils wool worldedit worldedit_brush worldedit_commands worldedit_gui worldedit_shortcommands wrench xban2 xcompat x_enchanting xpanes youngtrees

Dependencies

Required
No required dependencies
Optional
advtrains aloz animalia armor_monoid asphalt asuna_core bambooforest basenodes basetools basic_signs beacon biofuel biomeinfo bottles campfire catacomb character_anim chest christmas climate_api cmi columnia connected_chests cottages craftguide creatures darkage datastorage df_farming df_primordial_items df_trees digibuilder digiline_remote digilines digiscreen digistuff doc doc_identifier doc_items drawers dreambuilder_theme_settings easyvend ebiomes ehlphabet ethereal everness fancy_vend farming_plus fl_mapgen fl_player fl_stone fl_topsoil fl_trees flowerpot frame gloopblocks hades_animalia hades_animals hades_bucket hades_chests hades_core hades_dye hades_extrafarming hades_extraores hades_farming hades_furnaces hades_furniture hades_materials hades_mesecons_materials hades_petz hades_sounds hbhunger hemp hunger_ng i3 intllib inttlib inventory_plus invisibility jumpdrive ks_sounds locator loot lucky_block magic_materials mapgen mapserver mcl_bamboo mcl_barrels mcl_blackstone mcl_buckets mcl_cherry_blossom mcl_cocoas mcl_copper mcl_core mcl_craftguide mcl_deepslate mcl_dye mcl_experience mcl_explosions mcl_farming mcl_fire mcl_flowers mcl_formspec mcl_furnaces mcl_hoppers mcl_init mcl_loot mcl_mangrove mcl_mapgen_core mcl_mobitems mcl_nether mcl_player mcl_sounds mcl_stairs mcl_tnt mcl_trees mcl_worlds mclx_core mg missions mobs_mc more_chests mtobjid mtt mychisel mydye mypaint nodes_nature nyancat objectuuids petz pineapple place_rotated player_monoids playerfactions playerphysics pova powerbanks prefab_redo protector rp_crafting rp_default sculpture sfinv_buttons simple_materials_magic simple_materials_technic skinsdb skylayer smart_inventory smartshop sound_api soundblock sounds spacecannon steel stoneage streetlamps streets streetsmod streetspoles sumpf techage testnodes testpathfinder tga_encoder thirsty tiled too_many_stones toolranks treasurer trees tubelib underch unittests vacuum vector_extras visual_harm_1ndicators vizlib void_essential x_farming xdecor

Information

Type
Game
Technical Name
adventurelands
Languages
English, Български, Català, Česky, Dansk, Deutsch, Esperanto, Español, Euskara, Français, Magyar, Bahasa Indonesia, Italiano, 日本語, Lojban, Latviešu, Bahasa Melayu, Nederlands, Polski, Português, Português do Brasil, Русский, Slovenčina, Svenska, Türkçe, Українська, 中文 (简体), 正體中文 (繁體)
License
AGPL-3.0-or-later
Maintenance State
Actively Developed
Added
2026-03-24 15:03 UTC
Maintainers
TechnoWolfTV